Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | SCR_AIGroupInfoComponentClass |
Functions | |
bool | IsGrenadeThrowAllowed (AIAgent soldierAgent) |
void | OnAgentSelectedGrenade (AIAgent soldierAgent) |
override protected void | OnPostInit (IEntity owner) |
Called on PostInit when all components are added. More... | |
void | SetGroupControlMode (EGroupControlMode currControlMode) |
protected void | RplSetGroupControlMode (EGroupControlMode currControlMode) |
EGroupControlMode | GetGroupControlMode () |
ScriptInvoker | GetOnControlModeChanged () |
override bool | RplLoad (ScriptBitReader reader) |
Variables | |
SCR_AIGroupInfoComponentClass | NONE = 0 |
SCR_AIGroupInfoComponentClass | IDLE = 0 |
Group has no waypoints and does not engage an enemy. More... | |
SCR_AIGroupInfoComponentClass | AUTONOMOUS = 0 |
Group behaves autonomously, e.g. engaging an enemy. More... | |
SCR_AIGroupInfoComponentClass | FOLLOWING_WAYPOINT = 0 |
Group is following a waypoint. More... | |
SCR_AIGroupInfoComponentClass | LAST = 0 |
SCR_AIGroupInfoComponentClass | m_eGroupControlMode = 0 |
protected ref ScriptInvoker | Event_OnControlModeChanged = new ScriptInvoker() |
protected float | m_fTimeGrenadeThrowAllowed_ms |
protected AIAgent | m_GrenadeThrowAgent |
return | true |
EGroupControlMode GetGroupControlMode | ( | ) |
Definition at line 85 of file SCR_AIGroupInfoComponent.c.
ScriptInvoker GetOnControlModeChanged | ( | ) |
Definition at line 92 of file SCR_AIGroupInfoComponent.c.
bool IsGrenadeThrowAllowed | ( | AIAgent | soldierAgent | ) |
void OnAgentSelectedGrenade | ( | AIAgent | soldierAgent | ) |
[in] | soldierAgent |
Definition at line 38 of file SCR_AIGroupInfoComponent.c.
override bool RplLoad | ( | ScriptBitReader | reader | ) |
Definition at line 106 of file SCR_AIGroupInfoComponent.c.
protected void RplSetGroupControlMode | ( | EGroupControlMode | currControlMode | ) |
Definition at line 73 of file SCR_AIGroupInfoComponent.c.
void SetGroupControlMode | ( | EGroupControlMode | currControlMode | ) |
[in] | currControlMode |
currControlMode | This is informative property, does not set the behavior of group to the respective state! |
Definition at line 54 of file SCR_AIGroupInfoComponent.c.
SCR_AIGroupInfoComponentClass AUTONOMOUS = 0 |
Group behaves autonomously, e.g. engaging an enemy.
protected ref ScriptInvoker Event_OnControlModeChanged = new ScriptInvoker() |
Definition at line 19 of file SCR_AIGroupInfoComponent.c.
SCR_AIGroupInfoComponentClass FOLLOWING_WAYPOINT = 0 |
Group is following a waypoint.
IDLE = 0 |
Group has no waypoints and does not engage an enemy.
Definition at line 14 of file EMovementType.c.
SCR_AIGroupInfoComponentClass LAST = 0 |
SCR_AIGroupInfoComponentClass m_eGroupControlMode = 0 |
protected float m_fTimeGrenadeThrowAllowed_ms |
Definition at line 21 of file SCR_AIGroupInfoComponent.c.
protected AIAgent m_GrenadeThrowAgent |
Definition at line 22 of file SCR_AIGroupInfoComponent.c.
SCR_AIGroupInfoComponentClass NONE = 0 |
return true |
Definition at line 99 of file SCR_AIGroupInfoComponent.c.