Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_BaseGameMode.c File Reference

Go to the source code of this file.

Data Structures

class  SCR_BaseGameModeClass
 
class  SCR_BaseGameMode
 

Typedefs

typedef func SCR_BaseGameMode_OnPlayerDisconnected
 
typedef func SCR_BaseGameMode_OnPlayerKilled
 
typedef func SCR_BaseGameMode_PlayerId
 
typedef func SCR_BaseGameMode_PlayerIdAndEntity
 
typedef func SCR_BaseGameMode_OnPlayerRoleChanged
 
typedef func SCR_BaseGameMode_OnResourceEnabledChanged
 
typedef func OnPreloadFinished
 
typedef ScriptInvokerBase< OnPreloadFinishedOnPreloadFinishedInvoker
 

Functions

void SCR_BaseGameMode_OnPlayerDisconnected (int playerId, KickCauseCode cause=KickCauseCode.NONE, int timeout=-1)
 
void SCR_BaseGameMode_OnPlayerKilled (int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer)
 
void SCR_BaseGameMode_PlayerId (int playerId)
 
void SCR_BaseGameMode_PlayerIdAndEntity (int playerId, IEntity player)
 
void SCR_BaseGameMode_OnPlayerRoleChanged (int playerId, EPlayerRole roleFlags)
 
void SCR_BaseGameMode_OnResourceEnabledChanged (array< EResourceType > disabledResourceTypes)
 

Variables

SCR_BaseGameModeClass BaseContainerProps
 

Typedef Documentation

◆ OnPreloadFinished

Definition at line 132 of file SCR_BaseGameMode.c.

◆ OnPreloadFinishedInvoker

typedef ScriptInvokerBase<OnPreloadFinished> OnPreloadFinishedInvoker

Definition at line 133 of file SCR_BaseGameMode.c.

◆ SCR_BaseGameMode_OnPlayerDisconnected

◆ SCR_BaseGameMode_OnPlayerKilled

Definition at line 114 of file SCR_BaseGameMode.c.

◆ SCR_BaseGameMode_OnPlayerRoleChanged

Definition at line 126 of file SCR_BaseGameMode.c.

◆ SCR_BaseGameMode_OnResourceEnabledChanged

◆ SCR_BaseGameMode_PlayerId

Definition at line 118 of file SCR_BaseGameMode.c.

◆ SCR_BaseGameMode_PlayerIdAndEntity

Definition at line 122 of file SCR_BaseGameMode.c.

Function Documentation

◆ SCR_BaseGameMode_OnPlayerKilled()

void SCR_BaseGameMode_OnPlayerKilled ( int  playerId,
IEntity  playerEntity,
IEntity  killerEntity,
notnull Instigator  killer 
)

◆ SCR_BaseGameMode_OnPlayerRoleChanged()

void SCR_BaseGameMode_OnPlayerRoleChanged ( int  playerId,
EPlayerRole  roleFlags 
)

◆ SCR_BaseGameMode_OnResourceEnabledChanged()

void SCR_BaseGameMode_OnResourceEnabledChanged ( array< EResourceType disabledResourceTypes)

◆ SCR_BaseGameMode_PlayerId()

void SCR_BaseGameMode_PlayerId ( int  playerId)

◆ SCR_BaseGameMode_PlayerIdAndEntity()

void SCR_BaseGameMode_PlayerIdAndEntity ( int  playerId,
IEntity  player 
)

Variable Documentation

◆ BaseContainerProps

SCR_BaseGameModeClass BaseContainerProps