Go to the source code of this file.
|  | 
| SCR_BuildingSoundComponentClass SoundComponentClass | Attribute ("8", UIWidgets.Slider, "Time interval when maximum WindSpeed [s]", "0 60 1")] int m_iTimeIntervalMin | 
|  | 
| private void | TriggeredSoundHandler (IEntity owner, float timeSlice) | 
|  | 
| private void | SetInteriorSignal (IEntity owner) | 
|  | 
| private bool | IsInWorldBounds (vector point, IEntity entity) | 
|  | 
| private void | GetTimeInterval () | 
|  | 
| private vector | GetSoundPosition (IEntity owner) | 
|  | 
| private float | Interpolate (float in, float Xmin, float Xmax, float Ymin, float Ymax) | 
|  | 
| override void | UpdateSoundJob (IEntity owner, float timeSlice) | 
|  | Call when component is in range.  More... 
 | 
|  | 
| override void | OnUpdateSoundJobBegin (IEntity owner) | 
|  | Called when dynamic simulation is started.  More... 
 | 
|  | 
| void | SCR_BuildingSoundComponent (IEntityComponentSource src, IEntity ent, IEntity parent) | 
|  | 
◆ Attribute()
◆ GetSoundPosition()
      
        
          | private vector GetSoundPosition | ( | IEntity | owner | ) |  | 
      
 
 
◆ GetTimeInterval()
      
        
          | private void GetTimeInterval | ( |  | ) |  | 
      
 
 
◆ Interpolate()
      
        
          | private float Interpolate | ( | float | in, | 
        
          |  |  | float | Xmin, | 
        
          |  |  | float | Xmax, | 
        
          |  |  | float | Ymin, | 
        
          |  |  | float | Ymax | 
        
          |  | ) |  |  | 
      
 
 
◆ IsInWorldBounds()
      
        
          | private bool IsInWorldBounds | ( | vector | point, | 
        
          |  |  | IEntity | entity | 
        
          |  | ) |  |  | 
      
 
 
◆ SCR_BuildingSoundComponent()
      
        
          | void SCR_BuildingSoundComponent | ( | IEntityComponentSource | src, | 
        
          |  |  | IEntity | ent, | 
        
          |  |  | IEntity | parent | 
        
          |  | ) |  |  | 
      
 
 
◆ SetInteriorSignal()
      
        
          | private void SetInteriorSignal | ( | IEntity | owner | ) |  | 
      
 
 
◆ TriggeredSoundHandler()
      
        
          | private void TriggeredSoundHandler | ( | IEntity | owner, | 
        
          |  |  | float | timeSlice | 
        
          |  | ) |  |  | 
      
 
 
◆ m_fTriggerInterval
      
        
          | protected float m_fTriggerInterval | 
      
 
 
◆ m_iTimeIntervalMax
◆ m_vMaxs
◆ m_vMins