Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_CameraDataEditorComponent.c
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1
[
ComponentEditorProps
(
category
:
"GameScripted/Editor"
, description:
"Camera data per session. Works only with SCR_EditorBaseEntity!"
, icon:
"WBData/ComponentEditorProps/componentEditor.png"
)]
2
class
SCR_CameraDataEditorComponentClass
:
SCR_BaseEditorComponentClass
3
{
4
};
5
8
class
SCR_CameraDataEditorComponent
:
SCR_BaseEditorComponent
9
{
10
protected
ref array<ref SCR_ManualCameraComponentSave> m_aSavedData;
11
12
void
SaveComponents(
SCR_ManualCamera
camera)
13
{
14
if
(camera)
15
{
16
if
(!m_aSavedData)
17
m_aSavedData = {};
18
19
camera.SaveComponents(m_aSavedData);
20
}
21
}
22
void
LoadComponents(
SCR_ManualCamera
camera)
23
{
24
if
(m_aSavedData)
25
camera.LoadComponents(m_aSavedData);
26
}
27
bool
IsSave()
28
{
29
return
m_aSavedData !=
null
;
30
}
31
};
ComponentEditorProps
SCR_FragmentEntityClass ComponentEditorProps
SCR_ManualCamera
Definition:
SCR_ManualCamera.c:16
SCR_CameraDataEditorComponentClass
Definition:
SCR_CameraDataEditorComponent.c:2
SCR_BaseEditorComponent
Definition:
SCR_BaseEditorComponent.c:119
SCR_CameraDataEditorComponent
Definition:
SCR_CameraDataEditorComponent.c:8
SCR_BaseEditorComponentClass
Definition:
SCR_BaseEditorComponent.c:2
category
params category
Definition:
SCR_VehicleDamageManagerComponent.c:180
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Components
Editor
SCR_CameraDataEditorComponent.c
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1.8.17