|  | Arma Reforger Explorer
    1.1.0.42
    Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime | 
Go to the source code of this file.
| Data Structures | |
| class | SCR_CampaignFastTravelComponentClass | 
| Functions | |
| override protected bool | ServerSanityCheck (notnull IEntity target) | 
| override protected void | RpcAsk_FastTravel (RplId destinationId) | 
| protected void | RpcAsk_CheckSpawnpointAvailability (RplId spawnpointId) | 
| protected void | RpcDo_EnableDestination (RplId spawnpointId) | 
| override protected int | GetCooldown () | 
| Reads the cooldown value from player's rank.  More... | |
| protected bool | FilterEntity (IEntity ent) | 
| protected bool | ProcessEntity (IEntity ent) | 
| void | OnMapOpen (MapConfiguration config) | 
| void | OnMapClose (MapConfiguration config) | 
| protected void | OnMapFastTravelRequested (SCR_SelectionMenuEntry element, float[] worldPos) | 
| protected void | SendPlayerCoords (vector coords) | 
| protected void | SetupMapRadialMenuEntries () | 
| protected bool | RefreshMainEntry () | 
| protected void | CenterMapOnDestination (SCR_SelectionMenuEntry entry, int id) | 
| protected void | ComposeDestinationList () | 
| protected void | RefreshDestinationList () | 
| protected void | RefreshShownCooldown () | 
| protected void | OnSpawnpointRemoved (SCR_SpawnPoint spawnpoint) | 
| protected void | OnSpawnpointAdded (SCR_SpawnPoint spawnpoint) | 
| protected void | ToggleDestinationSelection (bool enable) | 
| bool | IsDestinationReachable (RplId id) | 
| bool | IsDestinationReachable (vector destination) | 
| override void | EOnInit (IEntity owner) | 
| Variables | |
| SCR_CampaignFastTravelComponentClass | m_bSelectionInProgress | 
| protected bool | m_bEnemiesNearby | 
| protected SCR_MapRadialUI | m_MapContextualMenu | 
| protected SCR_SelectionMenuCategoryEntry | m_MainEntry | 
| protected SCR_CampaignFaction | m_PlayerFaction | 
| protected ref map< SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint > | m_mMenuEntries = new map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint>() | 
| protected void CenterMapOnDestination | ( | SCR_SelectionMenuEntry | entry, | 
| int | id | ||
| ) | 
Definition at line 385 of file SCR_CampaignFastTravelComponent.c.
| protected void ComposeDestinationList | ( | ) | 
Definition at line 407 of file SCR_CampaignFastTravelComponent.c.
| protected bool FilterEntity | ( | IEntity | ent | ) | 
Definition at line 146 of file SCR_CampaignFastTravelComponent.c.
| override protected int GetCooldown | ( | ) | 
Reads the cooldown value from player's rank.
Definition at line 130 of file SCR_CampaignFastTravelComponent.c.
| bool IsDestinationReachable | ( | RplId | id | ) | 
| bool IsDestinationReachable | ( | vector | destination | ) | 
| [in] | destination | 
Definition at line 518 of file SCR_CampaignFastTravelComponent.c.
| void OnMapClose | ( | MapConfiguration | config | ) | 
| [in] | config | 
Definition at line 186 of file SCR_CampaignFastTravelComponent.c.
| protected void OnMapFastTravelRequested | ( | SCR_SelectionMenuEntry | element, | 
| float[] | worldPos | ||
| ) | 
Definition at line 212 of file SCR_CampaignFastTravelComponent.c.
| void OnMapOpen | ( | MapConfiguration | config | ) | 
| [in] | config | 
Definition at line 169 of file SCR_CampaignFastTravelComponent.c.
| protected void OnSpawnpointAdded | ( | SCR_SpawnPoint | spawnpoint | ) | 
Definition at line 476 of file SCR_CampaignFastTravelComponent.c.
| protected void OnSpawnpointRemoved | ( | SCR_SpawnPoint | spawnpoint | ) | 
Definition at line 471 of file SCR_CampaignFastTravelComponent.c.
| protected bool ProcessEntity | ( | IEntity | ent | ) | 
Definition at line 152 of file SCR_CampaignFastTravelComponent.c.
| protected void RefreshDestinationList | ( | ) | 
Definition at line 429 of file SCR_CampaignFastTravelComponent.c.
| protected bool RefreshMainEntry | ( | ) | 
Definition at line 311 of file SCR_CampaignFastTravelComponent.c.
| protected void RefreshShownCooldown | ( | ) | 
Definition at line 445 of file SCR_CampaignFastTravelComponent.c.
| protected void RpcAsk_CheckSpawnpointAvailability | ( | RplId | spawnpointId | ) | 
Definition at line 97 of file SCR_CampaignFastTravelComponent.c.
| override protected void RpcAsk_FastTravel | ( | RplId | destinationId | ) | 
Definition at line 78 of file SCR_CampaignFastTravelComponent.c.
| protected void RpcDo_EnableDestination | ( | RplId | spawnpointId | ) | 
Definition at line 112 of file SCR_CampaignFastTravelComponent.c.
| protected void SendPlayerCoords | ( | vector | coords | ) | 
Definition at line 232 of file SCR_CampaignFastTravelComponent.c.
| override protected bool ServerSanityCheck | ( | notnull IEntity | target | ) | 
Definition at line 49 of file SCR_CampaignFastTravelComponent.c.
| protected void SetupMapRadialMenuEntries | ( | ) | 
Definition at line 282 of file SCR_CampaignFastTravelComponent.c.
| protected void ToggleDestinationSelection | ( | bool | enable | ) | 
Definition at line 481 of file SCR_CampaignFastTravelComponent.c.
| protected bool m_bEnemiesNearby | 
Definition at line 38 of file SCR_CampaignFastTravelComponent.c.
| SCR_CampaignFastTravelComponentClass m_bSelectionInProgress | 
| protected SCR_SelectionMenuCategoryEntry m_MainEntry | 
Definition at line 42 of file SCR_CampaignFastTravelComponent.c.
| protected SCR_MapRadialUI m_MapContextualMenu | 
Definition at line 40 of file SCR_CampaignFastTravelComponent.c.
| protected ref map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint> m_mMenuEntries = new map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint>() | 
Definition at line 46 of file SCR_CampaignFastTravelComponent.c.
| protected SCR_CampaignFaction m_PlayerFaction | 
Definition at line 44 of file SCR_CampaignFastTravelComponent.c.