Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | SCR_CampaignFastTravelComponentClass |
Functions | |
override protected bool | ServerSanityCheck (notnull IEntity target) |
override protected void | RpcAsk_FastTravel (RplId destinationId) |
protected void | RpcAsk_CheckSpawnpointAvailability (RplId spawnpointId) |
protected void | RpcDo_EnableDestination (RplId spawnpointId) |
override protected int | GetCooldown () |
Reads the cooldown value from player's rank. More... | |
protected bool | FilterEntity (IEntity ent) |
protected bool | ProcessEntity (IEntity ent) |
void | OnMapOpen (MapConfiguration config) |
void | OnMapClose (MapConfiguration config) |
protected void | OnMapFastTravelRequested (SCR_SelectionMenuEntry element, float[] worldPos) |
protected void | SendPlayerCoords (vector coords) |
protected void | SetupMapRadialMenuEntries () |
protected bool | RefreshMainEntry () |
protected void | CenterMapOnDestination (SCR_SelectionMenuEntry entry, int id) |
protected void | ComposeDestinationList () |
protected void | RefreshDestinationList () |
protected void | RefreshShownCooldown () |
protected void | OnSpawnpointRemoved (SCR_SpawnPoint spawnpoint) |
protected void | OnSpawnpointAdded (SCR_SpawnPoint spawnpoint) |
protected void | ToggleDestinationSelection (bool enable) |
bool | IsDestinationReachable (RplId id) |
bool | IsDestinationReachable (vector destination) |
override void | EOnInit (IEntity owner) |
Variables | |
SCR_CampaignFastTravelComponentClass | m_bSelectionInProgress |
protected bool | m_bEnemiesNearby |
protected SCR_MapRadialUI | m_MapContextualMenu |
protected SCR_SelectionMenuCategoryEntry | m_MainEntry |
protected SCR_CampaignFaction | m_PlayerFaction |
protected ref map< SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint > | m_mMenuEntries = new map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint>() |
protected void CenterMapOnDestination | ( | SCR_SelectionMenuEntry | entry, |
int | id | ||
) |
Definition at line 385 of file SCR_CampaignFastTravelComponent.c.
protected void ComposeDestinationList | ( | ) |
Definition at line 407 of file SCR_CampaignFastTravelComponent.c.
protected bool FilterEntity | ( | IEntity | ent | ) |
Definition at line 146 of file SCR_CampaignFastTravelComponent.c.
override protected int GetCooldown | ( | ) |
Reads the cooldown value from player's rank.
Definition at line 130 of file SCR_CampaignFastTravelComponent.c.
bool IsDestinationReachable | ( | RplId | id | ) |
bool IsDestinationReachable | ( | vector | destination | ) |
[in] | destination |
Definition at line 518 of file SCR_CampaignFastTravelComponent.c.
void OnMapClose | ( | MapConfiguration | config | ) |
[in] | config |
Definition at line 186 of file SCR_CampaignFastTravelComponent.c.
protected void OnMapFastTravelRequested | ( | SCR_SelectionMenuEntry | element, |
float[] | worldPos | ||
) |
Definition at line 212 of file SCR_CampaignFastTravelComponent.c.
void OnMapOpen | ( | MapConfiguration | config | ) |
[in] | config |
Definition at line 169 of file SCR_CampaignFastTravelComponent.c.
protected void OnSpawnpointAdded | ( | SCR_SpawnPoint | spawnpoint | ) |
Definition at line 476 of file SCR_CampaignFastTravelComponent.c.
protected void OnSpawnpointRemoved | ( | SCR_SpawnPoint | spawnpoint | ) |
Definition at line 471 of file SCR_CampaignFastTravelComponent.c.
protected bool ProcessEntity | ( | IEntity | ent | ) |
Definition at line 152 of file SCR_CampaignFastTravelComponent.c.
protected void RefreshDestinationList | ( | ) |
Definition at line 429 of file SCR_CampaignFastTravelComponent.c.
protected bool RefreshMainEntry | ( | ) |
Definition at line 311 of file SCR_CampaignFastTravelComponent.c.
protected void RefreshShownCooldown | ( | ) |
Definition at line 445 of file SCR_CampaignFastTravelComponent.c.
protected void RpcAsk_CheckSpawnpointAvailability | ( | RplId | spawnpointId | ) |
Definition at line 97 of file SCR_CampaignFastTravelComponent.c.
override protected void RpcAsk_FastTravel | ( | RplId | destinationId | ) |
Definition at line 78 of file SCR_CampaignFastTravelComponent.c.
protected void RpcDo_EnableDestination | ( | RplId | spawnpointId | ) |
Definition at line 112 of file SCR_CampaignFastTravelComponent.c.
protected void SendPlayerCoords | ( | vector | coords | ) |
Definition at line 232 of file SCR_CampaignFastTravelComponent.c.
override protected bool ServerSanityCheck | ( | notnull IEntity | target | ) |
Definition at line 49 of file SCR_CampaignFastTravelComponent.c.
protected void SetupMapRadialMenuEntries | ( | ) |
Definition at line 282 of file SCR_CampaignFastTravelComponent.c.
protected void ToggleDestinationSelection | ( | bool | enable | ) |
Definition at line 481 of file SCR_CampaignFastTravelComponent.c.
protected bool m_bEnemiesNearby |
Definition at line 38 of file SCR_CampaignFastTravelComponent.c.
SCR_CampaignFastTravelComponentClass m_bSelectionInProgress |
protected SCR_SelectionMenuCategoryEntry m_MainEntry |
Definition at line 42 of file SCR_CampaignFastTravelComponent.c.
protected SCR_MapRadialUI m_MapContextualMenu |
Definition at line 40 of file SCR_CampaignFastTravelComponent.c.
protected ref map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint> m_mMenuEntries = new map<SCR_SelectionMenuEntry, SCR_DeployableSpawnPoint>() |
Definition at line 46 of file SCR_CampaignFastTravelComponent.c.
protected SCR_CampaignFaction m_PlayerFaction |
Definition at line 44 of file SCR_CampaignFastTravelComponent.c.