Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_CampaignSpawnPointGroup.c
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1 [EntityEditorProps(category: "GameScripted/GameMode", description: "Campaign Spawn point group entity", visible: false)]
3 {
4 };
5 
6 //------------------------------------------------------------------------------------------------
8 {
9  //------------------------------------------------------------------------------------------------
10  override string GetSpawnPointName()
11  {
13  if (base)
14  return base.GetBaseName();
15 
16  return "BASED";
17  }
18 };
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition: SCR_AmbientSoundsComponent.c:12
SCR_SpawnPoint
Spawn point entity defines positions on which players can possibly spawn.
Definition: SCR_SpawnPoint.c:27
SCR_SpawnPointClass
Definition: SCR_SpawnPoint.c:2
SCR_CampaignSpawnPointGroupClass
Definition: SCR_CampaignSpawnPointGroup.c:2
SCR_CampaignSpawnPointGroup
Definition: SCR_CampaignSpawnPointGroup.c:7
SCR_CampaignMilitaryBaseComponent
Definition: SCR_CampaignMilitaryBaseComponent.c:38
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180