Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_CatalogEntitySpawnerComponentClass |
Enumerations | |
enum | SCR_EEntityRequestStatus { NOT_ENOUGH_SUPPLIES = 1, NOT_ENOUGH_SPACE = 2, RANK_LOW = 3, COOLDOWN = 4, REQUESTER_NOT_GROUPLEADER = 5, GROUP_FULL = 6, NOT_AVAILABLE = 7, CAN_SPAWN = 8, CAN_SPAWN_TRIGGER = 9, AI_LIMIT_REACHED = 10 } |
Functions | |
bool | IsProxy () |
bool | IsSuppliesConsumptionEnabled () |
float | GetPostGracePeriodRefundMultiplier () |
bool | IsInGracePeriod (IEntity entity) |
bool | IsInGracePeriod (RplId entityId) |
bool | CanRefund (RplId entityId, RplId userId) |
bool | CanRefund (notnull IEntity entity, notnull IEntity user) |
void | UnregisterGracePeriod (notnull IEntity entity) |
void | UnregisterGracePeriod (RplId entityId) |
void | RegisterGracePeriod (notnull IEntity entity, notnull IEntity user, float startingTime=FLT_INF) |
void | RegisterGracePeriod (RplId entityId, RplId userId, float startingTime=FLT_INF) |
bool | RankCheck (notnull SCR_EntityCatalogEntry entityEntry, notnull IEntity user) |
protected void | SetCurrentFactionCatalog () |
Set Asset Catalog from currently owning faction. If null, asset list will be cleared. More... | |
protected void | AddAssetsFromCatalog (notnull SCR_EntityCatalog entityCatalog, bool overwriteOld=false) |
SCR_EntityCatalogEntry | GetEntryAtIndex (int index) |
Obtain Faction entity from AssetList on specific index. More... | |
protected void | AssignUserActions () |
void | AssignResourceComponent (notnull SCR_ResourceComponent component) |
Assign resource component to handle resources of spawner. More... | |
void | AssignSupplyComponent (notnull SCR_CampaignSuppliesComponent supplyComp) |
void | ClearKnownSlots () |
Manually clears known slots, thus forcing Spawner to do otherwise ignored checks. More... | |
void | AddKnownOccupiedSlot (notnull SCR_EntitySpawnerSlotComponent slot) |
protected void | UpdateOccupiedSlots (out array< SCR_EntitySpawnerSlotComponent > occupiedSlots) |
protected SCR_EntitySpawnerSlotComponent | GetLastKnownSuitableSlot (notnull SCR_EntityCatalogSpawnerData spawnerData) |
Returns last known suitable free slot. Used to reduce amount of redundant slot checks and save performance. More... | |
protected SCR_EntitySpawnerSlotComponent | GetFreeSlotFromArray (notnull array< SCR_EntitySpawnerSlotComponent > slots, notnull SCR_EntityCatalogSpawnerData spawnerData, notnull array< SCR_EntitySpawnerSlotComponent > occupiedSlots) |
SCR_EntitySpawnerSlotComponent | GetFreeSlot (notnull SCR_EntityCatalogSpawnerData spawnerData) |
void | InitiateSpawn (notnull SCR_EntityCatalogEntry entityEntry, int userId, SCR_EntitySpawnerSlotComponent slot) |
SCR_EEntityRequestStatus | GetRequestState (notnull SCR_EntityCatalogEntry entityEntry, IEntity user=null) |
bool | CanRequestAI (notnull IEntity user, int aiCount=1) |
protected void | OnGroupWaypointFinished (notnull AIWaypoint wp) |
protected void | AddAISoldierToPlayerGroup (notnull SCR_ChimeraCharacter ai, notnull IEntity user) |
Faction | GetRequesterFaction (notnull IEntity user) |
ScriptInvoker | GetOnEntitySpawned () |
ScriptInvoker | GetOnSpawnerSuppliesChanged () |
SCR_PlayerController | GetPlayerControllerFromEntity (notnull IEntity userEntity) |
SCR_SpawnerRequestComponent | GetRequestComponentFromPlayerEntity (notnull IEntity playerEntity) |
protected void | SendNotification (int msgId, notnull IEntity user, int assetId=-1, int catalogType=-1) |
void | CreatePreviewEntity (notnull SCR_EntityCatalogEntry spawnData, notnull SCR_EntitySpawnerSlotComponent slot, SCR_EEntityRequestStatus reqStatus=SCR_EEntityRequestStatus.CAN_SPAWN) |
void | DeletePreviewEntity () |
Delete existing Preview entity at spawner. More... | |
SCR_PrefabPreviewEntity | GetPreviewEntity () |
protected void | PerformSpawn (notnull SCR_EntityCatalogEntry entityEntry, IEntity user=null, SCR_EntitySpawnerSlotComponent preferredSlot=null) |
protected IEntity | SpawnEntity (ResourceName entityResourceName, notnull IEntity slotOwner) |
protected void | LockSpawnedVehicle (notnull IEntity owningUser) |
SCR_ResourceComponent | GetSpawnerResourceComponent () |
SCR_CampaignSuppliesComponent | GetSpawnerSupplyComponent () |
float | GetSpawnerResourceValue () |
float | GetSpawnerSupplies () |
void | AddSpawnerSupplies (float supplies) |
protected bool | CooldownCheck (notnull IEntity user) |
protected override void | OnFactionChanged (FactionAffiliationComponent owner, Faction previousFaction, Faction faction) |
Event which is triggered when the owning faction changes. More... | |
protected void | OnAIGroupSpawned (notnull SCR_AIGroup group, notnull IEntity user, notnull IEntity slotEntity, SCR_EntityLabelPointComponent rallyPoint=null) |
Called from PerformSpawn, if spawned entity is AIGroup. More... | |
void | SpawnAIGroupMember (ResourceName resName, notnull IEntity user, IEntity slotEntity, SCR_EntityLabelPointComponent rallyPoint=null) |
protected void | OnAIAgentRemoved (SCR_AIGroup group, AIAgent ai) |
protected void | OnChimeraCharacterSpawned (notnull SCR_ChimeraCharacter ai, notnull IEntity user, SCR_EntityLabelPointComponent rallyPoint=null) |
Called from PerformSpawn, if spawned entity is ChimeraCharacter. More... | |
protected SCR_AIWaypoint | CreateRallyPointWaypoint (notnull SCR_EntityLabelPointComponent rallyPoint) |
Returns waypoint created as rally point for spawned unit. More... | |
protected bool | SupplyComponentSearchCallback (IEntity ent) |
Callback for Search query in EOnInit. Search will be stopped, if Base with Supply component is found. More... | |
override void | EOnFrame (IEntity owner, float timeSlice) |
protected override void | EOnInit (IEntity owner) |
override protected void | OnDelete (IEntity owner) |
protected override void | OnPostInit (IEntity owner) |
Called on PostInit when all components are added. More... | |
void | ~SCR_CatalogEntitySpawnerComponent () |
Variables | |
SCR_CatalogEntitySpawnerComponentClass | INSTANCES = {} |
static variable used to store all the instances created of this component. More... | |
const protected float | UPDATE_PERIOD = 10.0 / 60.0 |
protected ref array< EEntityCatalogType > | m_aCatalogTypes |
protected ref array< EEditableEntityLabel > | m_aAllowedLabels |
protected ref array< EEditableEntityLabel > | m_aIgnoredLabels |
protected ref array< RplId > | m_aGracePeriodEntries = {} |
protected ref array< RplId > | m_aGracePeriodRequesters = {} |
protected ref array< float > | m_aGracePeriodStartingTimes = {} |
protected float | m_fLastUpdateElapsedTime |
protected bool | m_bNeedAllLabels |
protected bool | m_bSuppliesConsumptionEnabled |
protected int | m_iCustomSupplies |
protected bool | m_bEnableGracePeriod |
protected float | m_fGracePeriodTime |
protected float | m_fGracePeriodAreaRange |
protected float | m_fPostGracePeriodRefundMultiplier |
protected ActionsManagerComponent | m_ActionManager |
protected IEntity | m_SpawnedEntity |
protected SCR_PrefabPreviewEntity | m_PreviewEntity |
protected SCR_ResourceComponent | m_ResourceComponent |
protected SCR_CampaignSuppliesComponent m_SupplyComponent protected RplComponent | m_RplComponent |
protected ref ScriptInvoker | m_OnEntitySpawned |
protected ref ScriptInvoker | m_OnSpawnerSuppliesChanged |
protected ref array< SCR_EntityCatalogEntry > | m_aAssetList = {} |
protected ref array< ref Tuple2< SCR_AIGroup, SCR_AIGroup > > | m_aGroupsToAssign = {} |
protected ref map< AIWaypoint, SCR_AIGroup > | m_mGroupWaypoints |
protected ref map< SCR_EntitySpawnerSlotComponent, WorldTimestamp > | m_mKnownFreeSlots |
protected ref map< SCR_EntitySpawnerSlotComponent, WorldTimestamp > | m_mKnownOccupiedSlots |
Enumerator | |
---|---|
NOT_ENOUGH_SUPPLIES | |
NOT_ENOUGH_SPACE | |
RANK_LOW | |
COOLDOWN | |
REQUESTER_NOT_GROUPLEADER | |
GROUP_FULL | |
NOT_AVAILABLE | |
CAN_SPAWN | |
CAN_SPAWN_TRIGGER | |
AI_LIMIT_REACHED |
Definition at line 1428 of file SCR_CatalogEntitySpawnerComponent.c.
protected void AddAISoldierToPlayerGroup | ( | notnull SCR_ChimeraCharacter | ai, |
notnull IEntity | user | ||
) |
Definition at line 744 of file SCR_CatalogEntitySpawnerComponent.c.
protected void AddAssetsFromCatalog | ( | notnull SCR_EntityCatalog | entityCatalog, |
bool | overwriteOld = false |
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) |
Add Assets from entityCatalog.
[in] | entityCatalog | Entity catalog which should be added |
[in] | overwriteOld | IF true, old entities are overwriten by new ones, thus removing their availability |
Definition at line 360 of file SCR_CatalogEntitySpawnerComponent.c.
void AddKnownOccupiedSlot | ( | notnull SCR_EntitySpawnerSlotComponent | slot | ) |
Set slot as occupied
[in] | slot |
Definition at line 445 of file SCR_CatalogEntitySpawnerComponent.c.
void AddSpawnerSupplies | ( | float | supplies | ) |
Add or reduce (by entering negative value) supplies available to spawner
[in] | supplies | amount of supplies to be added/reduced |
Definition at line 1090 of file SCR_CatalogEntitySpawnerComponent.c.
void AssignResourceComponent | ( | notnull SCR_ResourceComponent | component | ) |
Assign resource component to handle resources of spawner.
Definition at line 418 of file SCR_CatalogEntitySpawnerComponent.c.
void AssignSupplyComponent | ( | notnull SCR_CampaignSuppliesComponent | supplyComp | ) |
Assign supply component to handle supplies of spawner. Currently uses Campaign specific supplies (temporarily)
supplyComp |
Definition at line 427 of file SCR_CatalogEntitySpawnerComponent.c.
protected void AssignUserActions | ( | ) |
Fills SCR_CatalogSpawnerUserAction actions on ActionManager. The method should always be called when the Asset list is changed.
Definition at line 387 of file SCR_CatalogEntitySpawnerComponent.c.
bool CanRefund | ( | notnull IEntity | entity, |
notnull IEntity | user | ||
) |
[in] | entity | |
[in] | user |
Definition at line 194 of file SCR_CatalogEntitySpawnerComponent.c.
bool CanRefund | ( | RplId | entityId, |
RplId | userId | ||
) |
[in] | entityId | |
[in] | userId |
Definition at line 178 of file SCR_CatalogEntitySpawnerComponent.c.
bool CanRequestAI | ( | notnull IEntity | user, |
int | aiCount = 1 |
||
) |
[in] | user | Entity of user requesting AI |
[in] | aiCount | Amount of AI's to be added |
Definition at line 651 of file SCR_CatalogEntitySpawnerComponent.c.
void ClearKnownSlots | ( | ) |
Manually clears known slots, thus forcing Spawner to do otherwise ignored checks.
Definition at line 434 of file SCR_CatalogEntitySpawnerComponent.c.
protected bool CooldownCheck | ( | notnull IEntity | user | ) |
[in] | user |
Definition at line 1133 of file SCR_CatalogEntitySpawnerComponent.c.
void CreatePreviewEntity | ( | notnull SCR_EntityCatalogEntry | spawnData, |
notnull SCR_EntitySpawnerSlotComponent | slot, | ||
SCR_EEntityRequestStatus | reqStatus = SCR_EEntityRequestStatus.CAN_SPAWN |
||
) |
Used to create local "preview" model on specified slot. Used to visualise what entity is player requesting and position where it will appear
[in] | spawnData | SCR_EntityCatalogEntry containing information about entity (prefab data is required) |
[in] | slot | Slot on which preview should appear |
[in] | reqStatus |
Definition at line 833 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_AIWaypoint CreateRallyPointWaypoint | ( | notnull SCR_EntityLabelPointComponent | rallyPoint | ) |
Returns waypoint created as rally point for spawned unit.
Definition at line 1290 of file SCR_CatalogEntitySpawnerComponent.c.
void DeletePreviewEntity | ( | ) |
Delete existing Preview entity at spawner.
Definition at line 877 of file SCR_CatalogEntitySpawnerComponent.c.
override void EOnFrame | ( | IEntity | owner, |
float | timeSlice | ||
) |
Definition at line 1327 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_EntityCatalogEntry GetEntryAtIndex | ( | int | index | ) |
Obtain Faction entity from AssetList on specific index.
Definition at line 376 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_EntitySpawnerSlotComponent GetFreeSlot | ( | notnull SCR_EntityCatalogSpawnerData | spawnerData | ) |
Returns free slot suitable for requested Entity
[in] | spawnerData | SCR_EntityCatalogSpawnerData found on Catalog Entry |
Definition at line 528 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_EntitySpawnerSlotComponent GetFreeSlotFromArray | ( | notnull array< SCR_EntitySpawnerSlotComponent > | slots, |
notnull SCR_EntityCatalogSpawnerData | spawnerData, | ||
notnull array< SCR_EntitySpawnerSlotComponent > | occupiedSlots | ||
) |
Used in GetFreeSlot to obtain free slot from inserted array.
[in] | slots | Array containing slots that will be checked |
[in] | spawnerData | Data containing parameters needed for free slot (slotType, for example) |
[in] | occupiedSlots |
Definition at line 500 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_EntitySpawnerSlotComponent GetLastKnownSuitableSlot | ( | notnull SCR_EntityCatalogSpawnerData | spawnerData | ) |
Returns last known suitable free slot. Used to reduce amount of redundant slot checks and save performance.
Definition at line 477 of file SCR_CatalogEntitySpawnerComponent.c.
ScriptInvoker GetOnEntitySpawned | ( | ) |
Gets script invoker on entity spawns. Invoker will send over spawned IEntity
Definition at line 773 of file SCR_CatalogEntitySpawnerComponent.c.
ScriptInvoker GetOnSpawnerSuppliesChanged | ( | ) |
Gets script invoker on supplies changes. Invoker will send over previous supply amount and changed one
Definition at line 785 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_PlayerController GetPlayerControllerFromEntity | ( | notnull IEntity | userEntity | ) |
[in] | userEntity |
Definition at line 796 of file SCR_CatalogEntitySpawnerComponent.c.
float GetPostGracePeriodRefundMultiplier | ( | ) |
Definition at line 145 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_PrefabPreviewEntity GetPreviewEntity | ( | ) |
Definition at line 885 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_SpawnerRequestComponent GetRequestComponentFromPlayerEntity | ( | notnull IEntity | playerEntity | ) |
[in] | playerEntity |
Definition at line 808 of file SCR_CatalogEntitySpawnerComponent.c.
Faction GetRequesterFaction | ( | notnull IEntity | user | ) |
SCR_EEntityRequestStatus GetRequestState | ( | notnull SCR_EntityCatalogEntry | entityEntry, |
IEntity | user = null |
||
) |
Returns SCR_EEntityRequestStatus for request of selected entity with optional parameter of user requesting it.
[in] | entityEntry | entityEntry in catalog to be spawned |
[in] | user | User requesting spawn |
Definition at line 573 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_ResourceComponent GetSpawnerResourceComponent | ( | ) |
Get the resource component that is assigned to the spawner.
Definition at line 1045 of file SCR_CatalogEntitySpawnerComponent.c.
float GetSpawnerResourceValue | ( | ) |
Get resources left for spawner
Definition at line 1062 of file SCR_CatalogEntitySpawnerComponent.c.
float GetSpawnerSupplies | ( | ) |
Get supplies left for spawner
Definition at line 1079 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_CampaignSuppliesComponent GetSpawnerSupplyComponent | ( | ) |
Get supply component assigned to spawner
Definition at line 1054 of file SCR_CatalogEntitySpawnerComponent.c.
void InitiateSpawn | ( | notnull SCR_EntityCatalogEntry | entityEntry, |
int | userId, | ||
SCR_EntitySpawnerSlotComponent | slot | ||
) |
Initiate spawn. Called through RPC from SCR_SpawnerRequestComponent on CharacterComponent
[in] | entityEntry | entity entry to be spawned |
[in] | userId | Id of user requesting spawn |
[in] | slot | Slot on which user requests spawn. As last check for empty position is done by PerformSpawn itselt, this might be ignored, should slot be already occupied. |
Definition at line 551 of file SCR_CatalogEntitySpawnerComponent.c.
bool IsInGracePeriod | ( | IEntity | entity | ) |
bool IsInGracePeriod | ( | RplId | entityId | ) |
bool IsProxy | ( | ) |
Definition at line 131 of file SCR_CatalogEntitySpawnerComponent.c.
bool IsSuppliesConsumptionEnabled | ( | ) |
Definition at line 138 of file SCR_CatalogEntitySpawnerComponent.c.
protected void LockSpawnedVehicle | ( | notnull IEntity | owningUser | ) |
Definition at line 1025 of file SCR_CatalogEntitySpawnerComponent.c.
protected void OnAIAgentRemoved | ( | SCR_AIGroup | group, |
AIAgent | ai | ||
) |
Definition at line 1205 of file SCR_CatalogEntitySpawnerComponent.c.
protected void OnAIGroupSpawned | ( | notnull SCR_AIGroup | group, |
notnull IEntity | user, | ||
notnull IEntity | slotEntity, | ||
SCR_EntityLabelPointComponent | rallyPoint = null |
||
) |
Called from PerformSpawn, if spawned entity is AIGroup.
Definition at line 1166 of file SCR_CatalogEntitySpawnerComponent.c.
protected void OnChimeraCharacterSpawned | ( | notnull SCR_ChimeraCharacter | ai, |
notnull IEntity | user, | ||
SCR_EntityLabelPointComponent | rallyPoint = null |
||
) |
Called from PerformSpawn, if spawned entity is ChimeraCharacter.
Definition at line 1228 of file SCR_CatalogEntitySpawnerComponent.c.
protected override void OnFactionChanged | ( | FactionAffiliationComponent | owner, |
Faction | previousFaction, | ||
Faction | faction | ||
) |
Event which is triggered when the owning faction changes.
Definition at line 1159 of file SCR_CatalogEntitySpawnerComponent.c.
protected void OnGroupWaypointFinished | ( | notnull AIWaypoint | wp | ) |
Called when AI finishes initial WP (making it move away from spawning position, before joining player squad)
[in] | wp |
Definition at line 685 of file SCR_CatalogEntitySpawnerComponent.c.
protected void PerformSpawn | ( | notnull SCR_EntityCatalogEntry | entityEntry, |
IEntity | user = null , |
||
SCR_EntitySpawnerSlotComponent | preferredSlot = null |
||
) |
Spawn the actual entity
[in] | entityEntry | |
[in] | user | |
[in] | preferredSlot | optional slot to be used for spawning |
Definition at line 895 of file SCR_CatalogEntitySpawnerComponent.c.
bool RankCheck | ( | notnull SCR_EntityCatalogEntry | entityEntry, |
notnull IEntity | user | ||
) |
Check if user is elibigle for requesting specified entity
[in] | entityEntry | entity entry of item to be checked |
[in] | user | controlled entity of requester |
Definition at line 302 of file SCR_CatalogEntitySpawnerComponent.c.
void RegisterGracePeriod | ( | notnull IEntity | entity, |
notnull IEntity | user, | ||
float | startingTime = FLT_INF |
||
) |
[in] | entity | |
[in] | user | |
[in] | startingTime |
Definition at line 256 of file SCR_CatalogEntitySpawnerComponent.c.
void RegisterGracePeriod | ( | RplId | entityId, |
RplId | userId, | ||
float | startingTime = FLT_INF |
||
) |
[in] | entityId | |
[in] | userId | |
[in] | startingTime |
Definition at line 284 of file SCR_CatalogEntitySpawnerComponent.c.
protected void SendNotification | ( | int | msgId, |
notnull IEntity | user, | ||
int | assetId = -1 , |
||
int | catalogType = -1 |
||
) |
Definition at line 819 of file SCR_CatalogEntitySpawnerComponent.c.
protected void SetCurrentFactionCatalog | ( | ) |
Set Asset Catalog from currently owning faction. If null, asset list will be cleared.
Definition at line 332 of file SCR_CatalogEntitySpawnerComponent.c.
void SpawnAIGroupMember | ( | ResourceName | resName, |
notnull IEntity | user, | ||
IEntity | slotEntity, | ||
SCR_EntityLabelPointComponent | rallyPoint = null |
||
) |
[in] | resName | |
[in] | user | |
[in] | slotEntity | |
[in] | rallyPoint |
Definition at line 1195 of file SCR_CatalogEntitySpawnerComponent.c.
protected IEntity SpawnEntity | ( | ResourceName | entityResourceName, |
notnull IEntity | slotOwner | ||
) |
Definition at line 1008 of file SCR_CatalogEntitySpawnerComponent.c.
protected bool SupplyComponentSearchCallback | ( | IEntity | ent | ) |
Callback for Search query in EOnInit. Search will be stopped, if Base with Supply component is found.
Definition at line 1309 of file SCR_CatalogEntitySpawnerComponent.c.
void UnregisterGracePeriod | ( | notnull IEntity | entity | ) |
[in] | entity |
Definition at line 212 of file SCR_CatalogEntitySpawnerComponent.c.
void UnregisterGracePeriod | ( | RplId | entityId | ) |
[in] | entityId |
Definition at line 234 of file SCR_CatalogEntitySpawnerComponent.c.
protected void UpdateOccupiedSlots | ( | out array< SCR_EntitySpawnerSlotComponent > | occupiedSlots | ) |
Update currently known occupied slots. If certain amount of time passed since last slot check, it will be removed from known slots and checked again next time it is needed.
Definition at line 457 of file SCR_CatalogEntitySpawnerComponent.c.
void ~SCR_CatalogEntitySpawnerComponent | ( | ) |
Definition at line 1422 of file SCR_CatalogEntitySpawnerComponent.c.
SCR_CatalogEntitySpawnerComponentClass INSTANCES = {} |
static variable used to store all the instances created of this component.
Component allowing user to request spawning entities using asset catalogs Requires ActionManager with enough SCR_CatalogSpawnerUserAction attached to it (they cannot be generated through script) and SCR_EntitySlotComponents in hiearchy or vicinity of owner
protected ref array<EEditableEntityLabel> m_aAllowedLabels |
Definition at line 74 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<SCR_EntityCatalogEntry> m_aAssetList = {} |
Definition at line 121 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<EEntityCatalogType> m_aCatalogTypes |
Definition at line 71 of file SCR_CatalogEntitySpawnerComponent.c.
protected ActionsManagerComponent m_ActionManager |
Definition at line 109 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<RplId> m_aGracePeriodEntries = {} |
Definition at line 80 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<RplId> m_aGracePeriodRequesters = {} |
Definition at line 83 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<float> m_aGracePeriodStartingTimes = {} |
Definition at line 85 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<ref Tuple2<SCR_AIGroup, SCR_AIGroup> > m_aGroupsToAssign = {} |
Definition at line 122 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref array<EEditableEntityLabel> m_aIgnoredLabels |
Definition at line 77 of file SCR_CatalogEntitySpawnerComponent.c.
protected bool m_bEnableGracePeriod |
Definition at line 98 of file SCR_CatalogEntitySpawnerComponent.c.
protected bool m_bNeedAllLabels |
Definition at line 89 of file SCR_CatalogEntitySpawnerComponent.c.
protected bool m_bSuppliesConsumptionEnabled |
Definition at line 92 of file SCR_CatalogEntitySpawnerComponent.c.
protected float m_fGracePeriodAreaRange |
Definition at line 104 of file SCR_CatalogEntitySpawnerComponent.c.
protected float m_fGracePeriodTime |
Definition at line 101 of file SCR_CatalogEntitySpawnerComponent.c.
protected float m_fLastUpdateElapsedTime |
Definition at line 86 of file SCR_CatalogEntitySpawnerComponent.c.
protected float m_fPostGracePeriodRefundMultiplier |
Definition at line 107 of file SCR_CatalogEntitySpawnerComponent.c.
protected int m_iCustomSupplies |
Definition at line 95 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref map<AIWaypoint, SCR_AIGroup> m_mGroupWaypoints |
Definition at line 123 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref map<SCR_EntitySpawnerSlotComponent, WorldTimestamp> m_mKnownFreeSlots |
Definition at line 126 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref map<SCR_EntitySpawnerSlotComponent, WorldTimestamp> m_mKnownOccupiedSlots |
Definition at line 127 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref ScriptInvoker m_OnEntitySpawned |
Definition at line 116 of file SCR_CatalogEntitySpawnerComponent.c.
protected ref ScriptInvoker m_OnSpawnerSuppliesChanged |
Definition at line 117 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_PrefabPreviewEntity m_PreviewEntity |
Definition at line 111 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_ResourceComponent m_ResourceComponent |
Definition at line 112 of file SCR_CatalogEntitySpawnerComponent.c.
protected SCR_CampaignSuppliesComponent m_SupplyComponent protected RplComponent m_RplComponent |
Definition at line 114 of file SCR_CatalogEntitySpawnerComponent.c.
protected IEntity m_SpawnedEntity |
Definition at line 110 of file SCR_CatalogEntitySpawnerComponent.c.
const protected float UPDATE_PERIOD = 10.0 / 60.0 |
Definition at line 68 of file SCR_CatalogEntitySpawnerComponent.c.