Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_CharacterControllerComponentClass |
class | SCR_CharacterControllerComponent |
Typedefs | |
typedef func | OnPlayerDeathWithParam |
typedef ScriptInvokerBase< OnPlayerDeathWithParam > | OnPlayerDeathWithParamInvoker |
typedef func | OnControlledByPlayer |
typedef ScriptInvokerBase< OnControlledByPlayer > | OnControlledByPlayerInvoker |
typedef func | OnLifeStateChanged |
typedef ScriptInvokerBase< OnLifeStateChanged > | OnLifeStateChangedInvoker |
typedef func | OnItemUseBegan |
typedef ScriptInvokerBase< OnItemUseBegan > | OnItemUseBeganInvoker |
typedef func | OnItemUseEnded |
typedef ScriptInvokerBase< OnItemUseEnded > | OnItemUseEndedInvoker |
typedef func | OnItemUseFinished |
typedef ScriptInvokerBase< OnItemUseFinished > | OnItemUseFinishedInvoker |
Functions | |
SCR_CharacterControllerComponentClass CharacterControllerComponentClass | OnPlayerDeathWithParam (SCR_CharacterControllerComponent characterController, IEntity killerEntity, notnull Instigator killer) |
void | OnControlledByPlayer (IEntity ownerEntity, bool controlled) |
void | OnItemUseBegan (IEntity item, ItemUseParameters animParams) |
void | OnItemUseEnded (IEntity item, bool successful, ItemUseParameters animParams) |
void | OnItemUseFinished (IEntity item, bool successful, ItemUseParameters animParams) |
Variables | |
SCR_CharacterControllerComponent | NONE = 0 |
typedef func OnControlledByPlayer |
Definition at line 13 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnControlledByPlayer> OnControlledByPlayerInvoker |
Definition at line 14 of file SCR_CharacterControllerComponent.c.
typedef func OnItemUseBegan |
Definition at line 22 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnItemUseBegan> OnItemUseBeganInvoker |
Definition at line 23 of file SCR_CharacterControllerComponent.c.
typedef func OnItemUseEnded |
Definition at line 27 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnItemUseEnded> OnItemUseEndedInvoker |
Definition at line 28 of file SCR_CharacterControllerComponent.c.
typedef func OnItemUseFinished |
Definition at line 32 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnItemUseFinished> OnItemUseFinishedInvoker |
Definition at line 33 of file SCR_CharacterControllerComponent.c.
typedef func OnLifeStateChanged |
Definition at line 17 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnLifeStateChanged> OnLifeStateChangedInvoker |
Definition at line 18 of file SCR_CharacterControllerComponent.c.
typedef func OnPlayerDeathWithParam |
Definition at line 8 of file SCR_CharacterControllerComponent.c.
typedef ScriptInvokerBase<OnPlayerDeathWithParam> OnPlayerDeathWithParamInvoker |
Definition at line 9 of file SCR_CharacterControllerComponent.c.
void OnControlledByPlayer | ( | IEntity | ownerEntity, |
bool | controlled | ||
) |
void OnItemUseBegan | ( | IEntity | item, |
ItemUseParameters | animParams | ||
) |
void OnItemUseEnded | ( | IEntity | item, |
bool | successful, | ||
ItemUseParameters | animParams | ||
) |
void OnItemUseFinished | ( | IEntity | item, |
bool | successful, | ||
ItemUseParameters | animParams | ||
) |
SCR_CharacterControllerComponentClass CharacterControllerComponentClass OnPlayerDeathWithParam | ( | SCR_CharacterControllerComponent | characterController, |
IEntity | killerEntity, | ||
notnull Instigator | killer | ||
) |
SCR_CharacterControllerComponent NONE = 0 |