18 void UpdateUVCoordinates(
float u,
float v,
float uScale,
float vScale)
26 void SetReticleBrightness(
float br)
31 void SetReticleColors(vector color, vector emissiveColor)
34 m_vEmissive = emissiveColor;
37 void SetReticleIndex(
int i)
43 override void OnPostInit(IEntity owner)
45 UpdateUVCoordinates(0.0, 0.0, 1.0, 1.0);
46 SetReticleBrightness(9);
47 SetReticleColors(
"0.318 0.561 0.071 1",
"0.013 1 0.04 0");