Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_DeployableInventoryItemInventoryComponent.c
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1
[
EntityEditorProps
(
category
:
"GameScripted/Components"
, description:
"Mine inventory item component."
)]
2
class
SCR_DeployableInventoryItemInventoryComponentClass
:
InventoryItemComponentClass
3
{
4
}
5
6
class
SCR_DeployableInventoryItemInventoryComponent :
InventoryItemComponent
7
{
8
//------------------------------------------------------------------------------------------------
9
override
bool
ShouldHideInVicinity
()
10
{
11
SCR_BaseDeployableInventoryItemComponent deployableItemComponent = SCR_BaseDeployableInventoryItemComponent.Cast(
GetOwner
().FindComponent(SCR_BaseDeployableInventoryItemComponent));
12
if
(!deployableItemComponent)
13
return
false
;
14
15
return
deployableItemComponent.IsDeployed();
16
}
17
}
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition:
SCR_AmbientSoundsComponent.c:12
SCR_DeployableInventoryItemInventoryComponentClass
Definition:
SCR_DeployableInventoryItemInventoryComponent.c:2
InventoryItemComponentClass
Definition:
InventoryItemComponentClass.c:12
GetOwner
IEntity GetOwner()
Owner entity of the fuel tank.
Definition:
SCR_FuelNode.c:128
InventoryItemComponent
Definition:
InventoryItemComponent.c:12
ShouldHideInVicinity
SCR_DeployableInventoryItemInventoryComponentClass InventoryItemComponentClass ShouldHideInVicinity()
Definition:
SCR_DeployableInventoryItemInventoryComponent.c:9
category
params category
Definition:
SCR_VehicleDamageManagerComponent.c:180
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
DeployableInventoryItems
Inventory
SCR_DeployableInventoryItemInventoryComponent.c
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1.8.17