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SCR_EArmorLevels.c File Reference

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Enumerations

enum  SCR_EArmorLevels {
  NONE = 0, CUSTOM_01 = 10, CUSTOM_02 = 15, CUSTOM_03 = 20,
  CUSTOM_04 = 24, TYPE_I = 25, TYPE_IIA = 30, TYPE_II = 35,
  TYPE_IIIA = 40, TYPE_III = 60, CLASS_1 = 31, CLASS_2 = 41,
  CLASS_2A = 46, CLASS_3 = 80, CLASS_4 = 90, CLASS_5 = 121
}
 

Enumeration Type Documentation

◆ SCR_EArmorLevels

Types of armor and their corresponding protection level. Protection level is int value used for damage reduction.

Enumerator
NONE 

No protection value.

CUSTOM_01 

Arbitrary protection values.

CUSTOM_02 
CUSTOM_03 
CUSTOM_04 
TYPE_I 

Balanced to conform to NIJ standard protection values.

TYPE_IIA 
TYPE_II 
TYPE_IIIA 
TYPE_III 
CLASS_1 

Balanced to conform to GOST standard protection values.

CLASS_2 
CLASS_2A 
CLASS_3 
CLASS_4 
CLASS_5 

Definition at line 3 of file SCR_EArmorLevels.c.