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SCR_EGameModeState.c File Reference

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Enumerations

enum  SCR_EGameModeState { PREGAME = 0, GAME, POSTGAME }
 

Variables

enum SCR_EGameModeState GetAllowControls
 

Enumeration Type Documentation

◆ SCR_EGameModeState

Defines states of a game mode.

Enumerator
PREGAME 

This is an optional state of the game. It can be used to allow more players connect before game mode itself engages.

GAME 

This is the main state of the game. It is where the main loop of the game happens.

POSTGAME 

This is the state to which game transfers when it ends. It can be used to show scoreboards, additional messages or allow user-based voting, etc.

Definition at line 4 of file SCR_EGameModeState.c.

Variable Documentation

◆ GetAllowControls

enum SCR_EGameModeState GetAllowControls