Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | SCR_EditableEntityBaseChildComponentClass |
Functions | |
SCR_EditableEntityBaseChildComponentClass ScriptComponentClass | Attribute ("0", UIWidgets.Flags, "", enums:ParamEnumArray.FromEnum(EEditableEntityState))] protected EEditableEntityState m_State |
void | EOnStateChanged (EEditableEntityState states, EEditableEntityState changedState, bool toSet) |
Show editable entity only when its state is RENDERED. More... | |
void | UpdateFromCurrentState () |
Update based on current state of editable entity. More... | |
bool | CanApply (EEditableEntityState changedState) |
void | SCR_EditableEntityBaseChildComponent (IEntityComponentSource src, IEntity ent, IEntity parent) |
Variables | |
protected GenericEntity | m_Owner |
bool CanApply | ( | EEditableEntityState | changedState | ) |
Check if effects controlled y this component can be applied when given state changes.
[in] | changedState | Changed state |
Definition at line 60 of file SCR_EditableEntityBaseChildComponent.c.
void SCR_EditableEntityBaseChildComponent | ( | IEntityComponentSource | src, |
IEntity | ent, | ||
IEntity | parent | ||
) |
[in] | src | |
[in] | ent | |
[in] | parent |
Definition at line 70 of file SCR_EditableEntityBaseChildComponent.c.
void UpdateFromCurrentState | ( | ) |
Update based on current state of editable entity.
Definition at line 29 of file SCR_EditableEntityBaseChildComponent.c.
protected GenericEntity m_Owner |
Definition at line 18 of file SCR_EditableEntityBaseChildComponent.c.