1 [
ComponentEditorProps(
category:
"GameScripted/Editor (Editables)", description:
"", icon:
"WBData/ComponentEditorProps/componentEditor.png")]
9 class SCR_EditableMineComponent : SCR_EditableSystemComponent
14 super.OnPostInit(owner);
25 SCR_PressureTriggerComponent pressureTriggerComponent = SCR_PressureTriggerComponent.Cast(
GetOwner().FindComponent(SCR_PressureTriggerComponent));
26 if (pressureTriggerComponent)
27 pressureTriggerComponent.ActivateTrigger();
50 SCR_PressureTriggerComponent pressureTriggerComponent = SCR_PressureTriggerComponent.Cast(
GetOwner().FindComponent(SCR_PressureTriggerComponent));
51 if (pressureTriggerComponent)
53 pressureTriggerComponent.TriggerManuallyServer();