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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the documentation of this file. 1 [
ComponentEditorProps(
category:
"GameScripted/Editor (Editables)", description:
"", icon:
"WBData/ComponentEditorProps/componentEditor.png")]
30 override void SetTransform(vector transform[4],
bool changedByUser =
false)
32 super.SetTransform(transform, changedByUser);
SCR_FragmentEntityClass ComponentEditorProps
protected ref ScriptInvoker Event_OnUIRefresh
SCR_EditableSpawnPointComponentClass m_SpawnPoint
Editable SCR_SpawnPoint.
protected ref SCR_EditableDescriptorUIInfo m_UIInfoDescriptor
Spawn point entity defines positions on which players can possibly spawn.
override ScriptInvoker GetOnUIRefresh()
void SCR_EditableSpawnPointComponent(IEntityComponentSource src, IEntity ent, IEntity parent)
override void SetTransform(vector transform[4], bool changedByUser=false)
bool UpdateNearestLocation(vector pos=vector.Zero)
protected void UpdateInfo(SCR_UIDescription from=null)
void SCR_EditableDescriptorComponent(IEntityComponentSource src, IEntity ent, IEntity parent)
protected ref SCR_UIInfo m_UIInfoSpawnPoint
protected void UpdateText()
override protected void GetOnLocationChange(SCR_EditableEntityComponent nearestLocation)