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SCR_GadgetComponent.c File Reference

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Data Structures

class  SCR_GadgetComponentClass
 

Variables

SCR_GadgetComponentClass NONE = 1
 Gadget type. More...
 
SCR_GadgetComponentClass MAP = 1 << 1
 
SCR_GadgetComponentClass COMPASS = 1 << 2
 
SCR_GadgetComponentClass BINOCULARS = 1 << 3
 
SCR_GadgetComponentClass FLASHLIGHT = 1 << 4
 
SCR_GadgetComponentClass RADIO = 1 << 5
 
SCR_GadgetComponentClass RADIO_BACKPACK = 1 << 6
 
SCR_GadgetComponentClass WRISTWATCH = 1 << 7
 
SCR_GadgetComponentClass CONSUMABLE = 1 << 8
 
SCR_GadgetComponentClass BUILDING_TOOL = 1 << 9
 
SCR_GadgetComponentClass SPECIALIST_ITEM = 1 << 10
 
SCR_GadgetComponentClass NIGHT_VISION = 1 << 11
 
SCR_GadgetComponentClass ON_GROUND = 0
 Gadget mode. More...
 
SCR_GadgetComponentClass IN_STORAGE = 0
 
SCR_GadgetComponentClass IN_SLOT = 0
 
SCR_GadgetComponentClass IN_HAND = 0
 
SCR_GadgetComponentClass ADRIANOV = 1
 
SCR_GadgetComponentClass SY183 = 2
 
SCR_GadgetComponentClass ANPRC68 = 3
 
SCR_GadgetComponentClass R148 = 4
 
SCR_GadgetComponentClass MX991 = 5
 
SCR_GadgetComponentClass FLASHLIGHT_SOVIET_01 = 6
 
SCR_GadgetComponentClass M22 = 7
 
SCR_GadgetComponentClass B12 = 8
 

Variable Documentation

◆ ADRIANOV

◆ ANPRC68

◆ B12

◆ BINOCULARS

SCR_GadgetComponentClass BINOCULARS = 1 << 3

◆ BUILDING_TOOL

SCR_GadgetComponentClass BUILDING_TOOL = 1 << 9

◆ COMPASS

SCR_GadgetComponentClass COMPASS = 1 << 2

◆ CONSUMABLE

SCR_GadgetComponentClass CONSUMABLE = 1 << 8

◆ FLASHLIGHT

SCR_GadgetComponentClass FLASHLIGHT = 1 << 4

◆ FLASHLIGHT_SOVIET_01

SCR_GadgetComponentClass FLASHLIGHT_SOVIET_01 = 6

◆ IN_HAND

◆ IN_SLOT

◆ IN_STORAGE

SCR_GadgetComponentClass IN_STORAGE = 0

◆ M22

◆ MAP

◆ MX991

◆ NIGHT_VISION

SCR_GadgetComponentClass NIGHT_VISION = 1 << 11

◆ NONE

Gadget type.

Gadget anim variable.

◆ ON_GROUND

SCR_GadgetComponentClass ON_GROUND = 0

Gadget mode.

◆ R148

◆ RADIO

SCR_GadgetComponentClass RADIO = 1 << 5

◆ RADIO_BACKPACK

SCR_GadgetComponentClass RADIO_BACKPACK = 1 << 6

◆ SPECIALIST_ITEM

SCR_GadgetComponentClass SPECIALIST_ITEM = 1 << 10

◆ SY183

◆ WRISTWATCH

SCR_GadgetComponentClass WRISTWATCH = 1 << 7