1 [
ComponentEditorProps(
category:
"GameScripted/Trigger", description:
"Gets the BaseTriggerComponent on the entity and triggers it on EOnInit")]
6 static override array<typename> Requires(IEntityComponentSource src)
8 array<typename> requires = {};
26 trigger.OnUserTrigger(owner);
28 Print(
"'SCR_InstantTriggerComponent' could not find 'BaseTriggerComponent'!", LogLevel.ERROR);
34 SetEventMask(owner, EntityEvent.INIT);