Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | SCR_MapMarkerSquadLeaderClass |
Functions | |
SCR_MapMarkerSquadLeaderClass SCR_MapMarkerEntityClass | RplProp (onRplName:"OnPlayerIdUpdate") |
Dynamic map marker -> squad leader. More... | |
void | SetPlayerID (int id) |
void | SetTextUpdate () |
SCR_AIGroup | GetGroup () |
protected void | AssignGroup () |
protected void | UpdateTarget () |
protected void | UpdateGroupMilitarySymbol () |
Set military symbol image, can change during lifetime. More... | |
protected void | UpdateGroupText () |
Set group text, can change during lifetime. More... | |
void | UpdatePlayerAffiliation () |
Check whether we are in a squad and if it should be visible on map. More... | |
protected void | OnUserSettingsChanged () |
Update names when user settings are changed (f.e. xbox UGC) More... | |
protected void | OnFlagSelected () |
override protected void | OnMapLayerChanged (int layerID) |
override void | OnCreateMarker () |
override void | OnDelete () |
override void | OnUpdate () |
override protected void | EOnInit (IEntity owner) |
Initialise this component with data from FactionsManager. More... | |
void | ~SCR_MapMarkerSquadLeader () |
protected void AssignGroup | ( | ) |
Definition at line 70 of file SCR_MapMarkerSquadLeader.c.
SCR_AIGroup GetGroup | ( | ) |
Definition at line 64 of file SCR_MapMarkerSquadLeader.c.
override void OnCreateMarker | ( | ) |
Definition at line 201 of file SCR_MapMarkerSquadLeader.c.
override void OnDelete | ( | ) |
Definition at line 228 of file SCR_MapMarkerSquadLeader.c.
protected void OnFlagSelected | ( | ) |
SCR_AIGroup event Triggers when squad flag is changed
Definition at line 184 of file SCR_MapMarkerSquadLeader.c.
override protected void OnMapLayerChanged | ( | int | layerID | ) |
Definition at line 192 of file SCR_MapMarkerSquadLeader.c.
protected void OnUserSettingsChanged | ( | ) |
Update names when user settings are changed (f.e. xbox UGC)
Definition at line 176 of file SCR_MapMarkerSquadLeader.c.
SCR_MapMarkerSquadLeaderClass SCR_MapMarkerEntityClass RplProp | ( | onRplName:"OnPlayerIdUpdate" | ) |
Dynamic map marker -> squad leader.
Definition at line 10 of file SCR_MapMarkerSquadLeader.c.
void SetPlayerID | ( | int | id | ) |
Definition at line 42 of file SCR_MapMarkerSquadLeader.c.
void SetTextUpdate | ( | ) |
Definition at line 58 of file SCR_MapMarkerSquadLeader.c.
protected void UpdateGroupMilitarySymbol | ( | ) |
Set military symbol image, can change during lifetime.
Definition at line 106 of file SCR_MapMarkerSquadLeader.c.
protected void UpdateGroupText | ( | ) |
Set group text, can change during lifetime.
Definition at line 136 of file SCR_MapMarkerSquadLeader.c.
void UpdatePlayerAffiliation | ( | ) |
Check whether we are in a squad and if it should be visible on map.
Definition at line 163 of file SCR_MapMarkerSquadLeader.c.
protected void UpdateTarget | ( | ) |
Target tracking based on playerID Authority only
Definition at line 85 of file SCR_MapMarkerSquadLeader.c.
void ~SCR_MapMarkerSquadLeader | ( | ) |
Definition at line 263 of file SCR_MapMarkerSquadLeader.c.