Arma Reforger Explorer  1.1.0.42
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SCR_MeleeWeaponProperties.c
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1 [ComponentEditorProps(category: "GameScripted/Weapon", description:"Keeps settings for melee weapon")]
2 class SCR_MeleeWeaponPropertiesClass: ScriptComponentClass
3 {
4 };
5 
6 //------------------------------------------------------------------------------------------------
8 {
9  [Attribute("10", UIWidgets.Slider, "Size of damage dealt by the weapon", "0.0 100.0 1.0", category: "Global")]
10  private float m_fDamage;
11  [Attribute("1", UIWidgets.Slider, "Range of the weapon [m]", "1 5 0.5", category: "Global")]
12  private float m_fRange;
13 
14  //------------------------------------------------------------------------------------------------
16  float GetWeaponDamage()
17  {
18  return m_fDamage;
19  }
20 
21  //------------------------------------------------------------------------------------------------
23  float GetWeaponRange()
24  {
25  return m_fRange;
26  }
27 };
ComponentEditorProps
SCR_FragmentEntityClass ComponentEditorProps
m_fDamage
float m_fDamage
Definition: SCR_MeleeComponent.c:12
SCR_MeleeWeaponProperties
Definition: SCR_MeleeWeaponProperties.c:7
ScriptComponent
SCR_SiteSlotEntityClass ScriptComponent
SCR_MeleeWeaponPropertiesClass
Definition: SCR_MeleeWeaponProperties.c:2
m_fRange
protected float m_fRange
Definition: SCR_BaseSupportStationComponent.c:94
Attribute
typedef Attribute
Post-process effect of scripted camera.
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180