6 class SCR_MineWeaponComponent : WeaponComponent
27 event protected bool RplLoad(ScriptBitReader reader)
33 event protected bool RplSave(ScriptBitWriter writer)
60 BaseActionsManagerComponent actionManager = BaseActionsManagerComponent.Cast(flag.FindComponent(BaseActionsManagerComponent));
64 array<BaseUserAction> actions = {};
65 int count = actionManager.GetActionsList(actions);
68 for (
int i = 0; i < count; i++)