Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_NotificationSenderComponentClass |
class | SCR_NotificationKillfeedreceiveTypeName |
Class to get Killfeed receive type name. More... | |
Enumerations | |
enum | EKillFeedType |
Functions | |
SCR_NotificationSenderComponentClass SCR_BaseGameModeComponentClass | Attribute ("1", desc:"Show player left notification if player left.") |
override void | OnControllableDestroyed (IEntity entity, IEntity killerEntity, notnull Instigator killer) |
Award additional XP for enemies killed in friendly bases. More... | |
enum EKillFeedType | BaseContainerProps () |
Class to get Killfeed type name. More... | |
enum EKillFeedType | SCR_BaseContainerCustomTitleEnum (EKillFeedType, "m_iKillfeedType") |
Variables | |
Configs ServerBrowser KickDialogs | conf |
Configs ServerBrowser KickDialogs | desc |
Configs ServerBrowser KickDialogs | params |
protected Faction | m_FactionOnSpawn |
protected SCR_FactionManager | m_FactionManager |
protected bool | m_bListeningToWeatherChanged |
enum EKillFeedType | ALL = 0 |
Will see killfeed from allies and enemies alike. More... | |
enum EKillFeedType | ENEMIES_ONLY = 10 |
Will see killfeed from enemies only. More... | |
enum EKillFeedType | ALLIES_ONLY = 20 |
Will see killfeed from allies only. More... | |
enum EKillFeedType | SAME_FACTION_ONLY = 30 |
Will see killfeed from same faction only. More... | |
enum EKillFeedType | GROUP_ONLY = 40 |
Will see killfeed from group members only. More... | |
DISABLED = 0 | |
Killfeed is disabled. More... | |
UNKNOWN_KILLER = 10 | |
Will see killfeed messages but will never know who the killer is. More... | |
FULL = 20 | |
Will see every player (except possessed pawns) killed messages. Including killer. More... | |
enum EKillFeedType |
What kind of killfeed will be displayed in the gamemode. Noted that players with unlimited Editor will always see full killfeed if Editor is open
Definition at line 638 of file SCR_NotificationSenderComponent.c.
SCR_NotificationSenderComponentClass SCR_BaseGameModeComponentClass Attribute | ( | "1" | , |
desc:"Show player left notification if player left." | |||
) |
Definition at line 8 of file SCR_NotificationSenderComponent.c.
enum EKillFeedType BaseContainerProps | ( | ) |
Class to get Killfeed type name.
override void OnControllableDestroyed | ( | IEntity | entity, |
IEntity | killerEntity, | ||
notnull Instigator | killer | ||
) |
Award additional XP for enemies killed in friendly bases.
When a controllable entity is destroyed, this event is raised. Entity is destroyed when DamageManager.OnStateChanged -> EDamageState.Destroyed
[in] | entity | Destroyed entity that raised this event |
[in] | killerEntity | Instigator entity that destroyed our victim |
[in] | killer | Instigator of the kill |
Called when weather is set to looping or when weather itself is changed (which auto sets it on looping) This is to make sure the notification, that weather is set, is only called once
[in] | playerID |
Get an list of all killfeed types and the localized name
[in] | killFeedTypeNames | list of killfeed type and name |
Get an list of all killfeed receive types and the localized name
[in] | killFeedReceiveTypeNames | list of killfeed receive type and name |
Server set killfeed type
[in] | killFeedType | new killfeed type to set |
[in] | playerNotificationId | add player ID of player that changed the type to display a notification |
Server set killfeed receive type
[in] | receiveKillFeedType | new killfeed reveive type to set |
[in] | playerNotificationId | add player ID of player that changed the type to display a notification |
Definition at line 34 of file SCR_NotificationSenderComponent.c.
enum EKillFeedType SCR_BaseContainerCustomTitleEnum | ( | EKillFeedType | , |
"m_iKillfeedType" | |||
) |
Definition at line 659 of file SCR_NotificationSenderComponent.c.
ALL = 0 |
Will see killfeed from allies and enemies alike.
From who will players receive kill notifications Noted that players with unlimited Editor will always see full killfeed if Editor is open
Definition at line 13 of file SCR_ScenarioFrameworkLayerBase.c.
enum EKillFeedType ALLIES_ONLY = 20 |
Will see killfeed from allies only.
Configs ServerBrowser KickDialogs conf |
Definition at line 23 of file SCR_NotificationSenderComponent.c.
Configs ServerBrowser KickDialogs desc |
Definition at line 23 of file SCR_NotificationSenderComponent.c.
@ DISABLED = 0 |
Killfeed is disabled.
Definition at line 36 of file SCR_NotificationSenderComponent.c.
enum EKillFeedType ENEMIES_ONLY = 10 |
Will see killfeed from enemies only.
FULL = 20 |
Will see every player (except possessed pawns) killed messages. Including killer.
Automatic shifting, reverse with brake input, automatic engine startup, persistent handbrake disabled when moving off.
Definition at line 38 of file SCR_NotificationSenderComponent.c.
enum EKillFeedType GROUP_ONLY = 40 |
Will see killfeed from group members only.
protected bool m_bListeningToWeatherChanged |
Definition at line 31 of file SCR_NotificationSenderComponent.c.
protected SCR_FactionManager m_FactionManager |
Definition at line 28 of file SCR_NotificationSenderComponent.c.
protected Faction m_FactionOnSpawn |
Definition at line 26 of file SCR_NotificationSenderComponent.c.
Configs ServerBrowser KickDialogs params |
Definition at line 24 of file SCR_NotificationSenderComponent.c.
enum EKillFeedType SAME_FACTION_ONLY = 30 |
Will see killfeed from same faction only.
UNKNOWN_KILLER = 10 |
Will see killfeed messages but will never know who the killer is.
Definition at line 37 of file SCR_NotificationSenderComponent.c.