6 class SCR_PlayerRadioSpawnPointCampaign : SCR_PlayerRadioSpawnPoint
9 override void OnItemAdded(IEntity item,BaseInventoryStorageComponent storageOwner)
17 super.OnItemAdded(item, storageOwner);
24 return m_CachedFaction;
31 super.ActivateSpawnPoint();
38 super.DeactivateSpawnPoint();