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SCR_RadialMenuGameModeComponent.c File Reference

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Data Structures

class  SCR_RadialMenuGameModeComponentClass
 

Functions

SCR_RadialMenuGameModeComponentClass ScriptComponentClass Attribute ()] protected ref SCR_RadialMenu m_Menu
 Post-process effect of scripted camera. More...
 
void Update (float timeSlice)
 
override void OnPostInit (IEntity owner)
 Editable Mine. More...
 
override void OnDelete (IEntity owner)
 
SCR_RadialMenu GetMenu ()
 
protected void ConnectToRadialMenuSystem ()
 
protected void DisconnectFromRadialMenuSystem ()
 

Function Documentation

◆ ConnectToRadialMenuSystem()

protected void ConnectToRadialMenuSystem ( )

Definition at line 46 of file SCR_RadialMenuGameModeComponent.c.

◆ DisconnectFromRadialMenuSystem()

protected void DisconnectFromRadialMenuSystem ( )

Definition at line 56 of file SCR_RadialMenuGameModeComponent.c.

◆ GetMenu()

SCR_RadialMenu GetMenu ( )
Returns

Definition at line 41 of file SCR_RadialMenuGameModeComponent.c.

◆ Update()

void Update ( float  timeSlice)
Parameters
[in]timeSlice

Definition at line 14 of file SCR_RadialMenuGameModeComponent.c.