16 BaseGameMode gameMode =
GetGame().GetGameMode();
18 m_PlayerSpawnPointManager = SCR_PlayerSpawnPointManagerComponent.Cast(gameMode.FindComponent(SCR_PlayerSpawnPointManagerComponent));
20 IEntity parent = owner.GetParent();
23 if (Vehicle.Cast(parent))
26 parent = parent.GetParent();
30 parent = parent.GetParent();
43 if (!super.CanReserveFor_S(playerId, result))
54 if (
m_Physics.GetVelocity() != vector.Zero ||
m_Physics.GetAngularVelocity() != vector.Zero)
71 if (defaultFaction != currentFaction)
75 if (!scrDefaultFaction || !scrDefaultFaction.IsFactionFriendly(currentFaction))
89 IEntity parent = owner.GetParent();
94 parent = parent.GetParent();
104 m_sFaction = faction.GetFactionKey();