Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_ReconnectData |
Data class for reconnecting players. More... | |
class | SCR_ReconnectComponent |
Functions | |
class SCR_ReconnectData | EntityEditorProps (category:"GameScripted/GameMode", description:"") |
void | SCR_ReconnectData (int playerId, IEntity entity) |
Variables | |
class SCR_ReconnectData | NOT_RECONNECT |
State of a reconnecting player. More... | |
class SCR_ReconnectData | ENTITY_AVAILABLE |
int | m_iPlayerId |
IEntity | m_ReservedEntity |
entity of the returning player More... | |
class SCR_ReconnectData EntityEditorProps | ( | category:"GameScripted/GameMode" | , |
description:"" | |||
) |
Definition at line 26 of file SCR_ReconnectComponent.c.
void EntityEditorProps::SCR_ReconnectData | ( | int | playerId, |
IEntity | entity | ||
) |
[in] | playerId | |
[in] | entity |
Definition at line 9 of file SCR_ReconnectComponent.c.
class SCR_ReconnectData ENTITY_AVAILABLE |
int m_iPlayerId |
Definition at line 2 of file SCR_ReconnectComponent.c.
IEntity m_ReservedEntity |
entity of the returning player
Definition at line 3 of file SCR_ReconnectComponent.c.
class SCR_ReconnectData NOT_RECONNECT |
State of a reconnecting player.