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SCR_RespawnBriefingComponentClass SCR_BaseGameModeComponentClass | Attribute ("") |
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override bool | RplSave (ScriptBitWriter writer) |
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override bool | RplLoad (ScriptBitReader reader) |
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void | RewriteEntry_SA (FactionKey factionKey, int entryID, string newText, array< string > param1) |
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void | RpcDo_RewriteEntry (FactionKey factionKey, int entryID, string newText, array< string > param1) |
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void | RewriteEntryMain (FactionKey factionKey, int entryID, string newText, array< string > param1) |
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void | RewriteEntry (FactionKey factionKey, int entryID, string newText, array< string > param1) |
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protected void | OnLanguageChanged (SCR_GameplaySettingsSubMenu menu) |
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array< string > | GetBriefingStringParamByID (int targetID) |
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SCR_JournalSetupConfig | GetJournalSetup () |
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void | ResetConfig () |
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bool | LoadJournalConfig () |
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SCR_UIInfo | GetInfo () |
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ResourceName | GetSimpleBriefingBackground () |
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ResourceName | GetJournalConfigPath () |
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int | GetGameModeHints (out array< ref SCR_UIInfo > hints) |
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int | GetWinConditions (out array< ref SCR_BriefingVictoryCondition > conditions) |
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void | SetBriefingShown (bool shown=true) |
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bool | GetWasBriefingShown () |
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◆ Attribute()
◆ GetBriefingStringParamByID()
array<string> GetBriefingStringParamByID |
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int |
targetID | ) |
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◆ GetGameModeHints()
◆ GetInfo()
◆ GetJournalConfigPath()
ResourceName GetJournalConfigPath |
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◆ GetJournalSetup()
◆ GetSimpleBriefingBackground()
ResourceName GetSimpleBriefingBackground |
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◆ GetWasBriefingShown()
bool GetWasBriefingShown |
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◆ GetWinConditions()
◆ LoadJournalConfig()
bool LoadJournalConfig |
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◆ OnLanguageChanged()
◆ ResetConfig()
◆ RewriteEntry()
void RewriteEntry |
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FactionKey |
factionKey, |
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int |
entryID, |
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string |
newText, |
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array< string > |
param1 |
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◆ RewriteEntry_SA()
void RewriteEntry_SA |
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FactionKey |
factionKey, |
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int |
entryID, |
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string |
newText, |
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array< string > |
param1 |
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◆ RewriteEntryMain()
void RewriteEntryMain |
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FactionKey |
factionKey, |
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int |
entryID, |
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string |
newText, |
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array< string > |
param1 |
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◆ RpcDo_RewriteEntry()
void RpcDo_RewriteEntry |
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FactionKey |
factionKey, |
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int |
entryID, |
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string |
newText, |
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array< string > |
param1 |
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◆ RplLoad()
override bool RplLoad |
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ScriptBitReader |
reader | ) |
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◆ RplSave()
override bool RplSave |
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ScriptBitWriter |
writer | ) |
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◆ SetBriefingShown()
void SetBriefingShown |
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bool |
shown = true | ) |
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◆ desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc |
◆ edds
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI edds |
◆ m_aGameModeHints
protected ref array<ref SCR_UIInfo> m_aGameModeHints |
◆ m_aWinConditions
◆ m_BriefingInfo
protected ref map<int, ref array<string> > m_BriefingInfo = new map<int, ref array<string>>() |
◆ m_bWasShown
protected bool m_bWasShown = false |