Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_RestoreEditorModesComponent.c File Reference

Go to the source code of this file.

Data Structures

class  SCR_RestoreEditorModesComponentClass
 

Functions

SCR_RestoreEditorModesComponentClass SCR_BaseGameModeComponentClass Attribute (desc:"When enabled, the system will remember and restore also modes of limited editor managers (e.g., those with only PHOTO mode, not EDIT).")] protected bool m_bRestoreLimitedEditors
 
protected void OnEditorManagerCreatedServer (SCR_EditorManagerEntity editorManager)
 
override void OnGameEnd ()
 Called on all machines when the world ends. More...
 
override void OnPostInit (IEntity owner)
 Editable Mine. More...
 

Variables

protected ref map< string, EEditorModem_mModes = new map<string, EEditorMode>()
 

Function Documentation

◆ Attribute()

SCR_RestoreEditorModesComponentClass SCR_BaseGameModeComponentClass Attribute ( desc:"When  enabled,
the system will remember and restore also modes of limited editor managers(e.g., those with only PHOTO mode, not EDIT)."   
)

◆ OnEditorManagerCreatedServer()

protected void OnEditorManagerCreatedServer ( SCR_EditorManagerEntity  editorManager)

Definition at line 18 of file SCR_RestoreEditorModesComponent.c.

◆ OnGameEnd()

override void OnGameEnd ( )

Called on all machines when the world ends.

Called on all machines when the world ends.

Definition at line 31 of file SCR_RestoreEditorModesComponent.c.

Variable Documentation

◆ m_mModes

protected ref map<string, EEditorMode> m_mModes = new map<string, EEditorMode>()

Definition at line 15 of file SCR_RestoreEditorModesComponent.c.