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SCR_ScenarioFrameworkLayerTaskClearArea.c
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1 [EntityEditorProps(category: "GameScripted/ScenarioFramework/Layer", description: "")]
3 {
4 }
5 
6 class SCR_ScenarioFrameworkLayerTaskClearArea : SCR_ScenarioFrameworkLayerTask
7 {
8  //------------------------------------------------------------------------------------------------
9  override bool SetSupportEntity()
10  {
12  {
13  Print("ScenarioFramework: Task Destroy support entity not found in the world, task won't be created!", LogLevel.ERROR);
14  return false;
15  }
16 
18  return true;
19  }
20 
21  //------------------------------------------------------------------------------------------------
22  // constructor
26  void SCR_ScenarioFrameworkLayerTaskClearArea(IEntityComponentSource src, IEntity ent, IEntity parent)
27  {
28  m_eTypeOfTask = SCR_ESFTaskType.CLEAR_AREA;
29  }
30 }
SCR_ScenarioFrameworkTaskClearAreaSupportEntity
Definition: SCR_ScenarioFrameworkTaskClearAreaSupportEntity.c:8
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition: SCR_AmbientSoundsComponent.c:12
SetSupportEntity
SCR_ScenarioFrameworkLayerTaskClearAreaClass SCR_ScenarioFrameworkLayerTaskClass SetSupportEntity()
Definition: SCR_ScenarioFrameworkLayerTaskClearArea.c:9
SCR_ScenarioFrameworkLayerTaskClass
Definition: SCR_ScenarioFrameworkLayerTask.c:2
SCR_ScenarioFrameworkLayerTaskClearAreaClass
Definition: SCR_ScenarioFrameworkLayerTaskClearArea.c:2
GetTaskManager
SCR_BaseTaskManager GetTaskManager()
Definition: SCR_BaseTaskManager.c:7
SCR_ScenarioFrameworkLayerTaskClearArea
void SCR_ScenarioFrameworkLayerTaskClearArea(IEntityComponentSource src, IEntity ent, IEntity parent)
Definition: SCR_ScenarioFrameworkLayerTaskClearArea.c:26
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180