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SCR_ScenarioFrameworkSlotTask.c File Reference

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Data Structures

class  SCR_ScenarioFrameworkSlotTaskClass
 

Functions

SCR_ScenarioFrameworkSlotTaskClass SCR_ScenarioFrameworkSlotBaseClass Attribute (desc:"Name of the task in list of tasks", category:"Task")
 
void SetTaskResolvedBeforeLoad (bool state)
 
protected void StoreTaskSubjectToParentTaskLayer ()
 
LocalizedString GetTaskTitle (int iState=0)
 
LocalizedString GetTaskExecutionBriefing ()
 
string GetTaskDescription (int iState=0)
 
SCR_ScenarioFrameworkLayerTask GetParentTaskLayer ()
 Get the Layer Task which is parent of this Slot. More...
 
override void RestoreToDefault (bool includeChildren=false, bool reinitAfterRestoration=false)
 
override void DynamicReinit ()
 
override void DynamicDespawn (SCR_ScenarioFrameworkLayerBase layer)
 
override void Init (SCR_ScenarioFrameworkArea area=null, SCR_ScenarioFrameworkEActivationType activation=SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT)
 

Function Documentation

◆ Attribute()

SCR_ScenarioFrameworkSlotTaskClass SCR_ScenarioFrameworkSlotBaseClass Attribute ( desc:"Name of the task in list of tasks"  ,
category:"Task"   
)
Parameters
[in]newState

Definition at line 8 of file SCR_ScenarioFrameworkSlotTask.c.

◆ DynamicDespawn()

override void DynamicDespawn ( SCR_ScenarioFrameworkLayerBase  layer)

Definition at line 185 of file SCR_ScenarioFrameworkSlotTask.c.

◆ DynamicReinit()

override void DynamicReinit ( )

Definition at line 179 of file SCR_ScenarioFrameworkSlotTask.c.

◆ GetParentTaskLayer()

SCR_ScenarioFrameworkLayerTask GetParentTaskLayer ( )

Get the Layer Task which is parent of this Slot.

Definition at line 127 of file SCR_ScenarioFrameworkSlotTask.c.

◆ GetTaskDescription()

string GetTaskDescription ( int  iState = 0)
Parameters
[in]iState
Returns

Definition at line 120 of file SCR_ScenarioFrameworkSlotTask.c.

◆ GetTaskExecutionBriefing()

LocalizedString GetTaskExecutionBriefing ( )
Returns

Definition at line 112 of file SCR_ScenarioFrameworkSlotTask.c.

◆ GetTaskTitle()

LocalizedString GetTaskTitle ( int  iState = 0)
Parameters
[in]iState
Returns

Definition at line 105 of file SCR_ScenarioFrameworkSlotTask.c.

◆ Init()

override void Init ( SCR_ScenarioFrameworkArea  area = null,
SCR_ScenarioFrameworkEActivationType  activation = SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT 
)

Definition at line 211 of file SCR_ScenarioFrameworkSlotTask.c.

◆ RestoreToDefault()

override void RestoreToDefault ( bool  includeChildren = false,
bool  reinitAfterRestoration = false 
)

Definition at line 145 of file SCR_ScenarioFrameworkSlotTask.c.

◆ SetTaskResolvedBeforeLoad()

void SetTaskResolvedBeforeLoad ( bool  state)
Parameters
[in]state

Definition at line 81 of file SCR_ScenarioFrameworkSlotTask.c.

◆ StoreTaskSubjectToParentTaskLayer()

protected void StoreTaskSubjectToParentTaskLayer ( )

Definition at line 87 of file SCR_ScenarioFrameworkSlotTask.c.