Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Data Structures | |
class | SCR_ScenarioFrameworkSlotTriggerClass |
Functions | |
SCR_ScenarioFrameworkSlotTriggerClass SCR_ScenarioFrameworkSlotBaseClass | Attribute (desc:"Actions that will be performed after trigger conditions are true and the trigger itself activates (not the slot itself)", category:"OnActivation")] |
override void | RestoreToDefault (bool includeChildren=false, bool reinitAfterRestoration=false) |
override void | Init (SCR_ScenarioFrameworkArea area=null, SCR_ScenarioFrameworkEActivationType activation=SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT) |
override void | AfterAllChildrenSpawned (SCR_ScenarioFrameworkLayerBase layer) |
protected void | AfterParentAreaChildrenSpawned (SCR_ScenarioFrameworkLayerBase layer) |
Variables | |
protected ref array< ref SCR_ScenarioFrameworkActionBase > | m_aTriggerActions |
override void AfterAllChildrenSpawned | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 131 of file SCR_ScenarioFrameworkSlotTrigger.c.
protected void AfterParentAreaChildrenSpawned | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 151 of file SCR_ScenarioFrameworkSlotTrigger.c.
SCR_ScenarioFrameworkSlotTriggerClass SCR_ScenarioFrameworkSlotBaseClass Attribute | ( | desc:"Actions that will be performed after trigger conditions are true and the trigger itself activates (not the slot itself)" | , |
category:"OnActivation" | |||
) |
override void Init | ( | SCR_ScenarioFrameworkArea | area = null , |
SCR_ScenarioFrameworkEActivationType | activation = SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT |
||
) |
Definition at line 24 of file SCR_ScenarioFrameworkSlotTrigger.c.
override void RestoreToDefault | ( | bool | includeChildren = false , |
bool | reinitAfterRestoration = false |
||
) |
Definition at line 13 of file SCR_ScenarioFrameworkSlotTrigger.c.
protected ref array<ref SCR_ScenarioFrameworkActionBase> m_aTriggerActions |
Definition at line 9 of file SCR_ScenarioFrameworkSlotTrigger.c.