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SCR_SoundGroup.c
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2 {
4  TERRAIN,
6 }
7 
8 [BaseContainerProps(configRoot: true)]
9 class SCR_SoundGroup
10 {
11  [Attribute("1", UIWidgets.ComboBox, "", "", ParamEnumArray.FromEnum(ESpawnMethod))]
12  ESpawnMethod m_eSpawnMethod;
13 
14  [Attribute("", UIWidgets.EditBox, "Sound event name")]
15  string m_sSoundEvent;
16 
17  [Attribute("", UIWidgets.Object, "")]
18  ref array<ref SCR_SoundType> m_aSoundType;
19 }
BaseContainerProps
enum ESpawnMethod BaseContainerProps(configRoot:true)
Definition: SCR_SoundGroup.c:8
Attribute
typedef Attribute
Post-process effect of scripted camera.
TERRAIN
TERRAIN
Definition: SCR_SoundGroup.c:3
SOUNDMAP
SOUNDMAP
Definition: SCR_SoundGroup.c:5
ENTITY
ENTITY
Definition: SCR_SoundGroup.c:2
ESpawnMethod
ESpawnMethod
Definition: SCR_SoundGroup.c:1