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SCR_SpawnPointSpawnHandlerComponent.c File Reference

Go to the source code of this file.

Data Structures

class  SCR_SpawnPointSpawnHandlerComponentClass
 

Functions

protected override void OnPostInit (IEntity owner)
 Editable Mine. More...
 
protected override bool ValidateData_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data)
 
override SCR_ESpawnResult HandleRequest_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, out IEntity spawnedEntity)
 
protected override bool CanRequestSpawn_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, out SCR_ESpawnResult result)
 
protected override bool PrepareEntity_S (SCR_SpawnRequestComponent requestComponent, IEntity entity, SCR_SpawnData data)
 
protected override SCR_ESpawnResult SpawnEntity_S (SCR_SpawnRequestComponent requestComponent, notnull SCR_SpawnData data, out IEntity spawnedEntity)
 
override bool CanFinalize_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity)
 
override void OnFinalizeDone_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity)
 

Variables

SCR_SpawnPointSpawnHandlerComponentClass m_PlayerSpawnPointManager
 

Function Documentation

◆ CanFinalize_S()

override bool CanFinalize_S ( SCR_SpawnRequestComponent  requestComponent,
SCR_SpawnData  data,
IEntity  entity 
)

Definition at line 118 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ CanRequestSpawn_S()

protected override bool CanRequestSpawn_S ( SCR_SpawnRequestComponent  requestComponent,
SCR_SpawnData  data,
out SCR_ESpawnResult  result 
)

Definition at line 62 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ HandleRequest_S()

override SCR_ESpawnResult HandleRequest_S ( SCR_SpawnRequestComponent  requestComponent,
SCR_SpawnData  data,
out IEntity  spawnedEntity 
)

Definition at line 45 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ OnFinalizeDone_S()

override void OnFinalizeDone_S ( SCR_SpawnRequestComponent  requestComponent,
SCR_SpawnData  data,
IEntity  entity 
)

Request finalized (player spawned).

Parameters
[in]requestComponent
[in]data
[in]entity

Definition at line 129 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ PrepareEntity_S()

protected override bool PrepareEntity_S ( SCR_SpawnRequestComponent  requestComponent,
IEntity  entity,
SCR_SpawnData  data 
)

Definition at line 83 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ SpawnEntity_S()

protected override SCR_ESpawnResult SpawnEntity_S ( SCR_SpawnRequestComponent  requestComponent,
notnull SCR_SpawnData  data,
out IEntity  spawnedEntity 
)

Definition at line 101 of file SCR_SpawnPointSpawnHandlerComponent.c.

◆ ValidateData_S()

protected override bool ValidateData_S ( SCR_SpawnRequestComponent  requestComponent,
SCR_SpawnData  data 
)

Definition at line 18 of file SCR_SpawnPointSpawnHandlerComponent.c.

Variable Documentation

◆ m_PlayerSpawnPointManager

SCR_SpawnPointSpawnHandlerComponentClass m_PlayerSpawnPointManager