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protected override void | OnPostInit (IEntity owner) |
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protected override bool | ValidateData_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data) |
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override SCR_ESpawnResult | HandleRequest_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, out IEntity spawnedEntity) |
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protected override bool | CanRequestSpawn_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, out SCR_ESpawnResult result) |
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protected override bool | PrepareEntity_S (SCR_SpawnRequestComponent requestComponent, IEntity entity, SCR_SpawnData data) |
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protected override SCR_ESpawnResult | SpawnEntity_S (SCR_SpawnRequestComponent requestComponent, notnull SCR_SpawnData data, out IEntity spawnedEntity) |
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override bool | CanFinalize_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) |
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override void | OnFinalizeDone_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnData data, IEntity entity) |
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◆ CanFinalize_S()
override bool CanFinalize_S |
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SCR_SpawnRequestComponent |
requestComponent, |
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SCR_SpawnData |
data, |
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IEntity |
entity |
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) |
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◆ CanRequestSpawn_S()
◆ HandleRequest_S()
◆ OnFinalizeDone_S()
override void OnFinalizeDone_S |
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SCR_SpawnRequestComponent |
requestComponent, |
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SCR_SpawnData |
data, |
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IEntity |
entity |
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) |
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◆ PrepareEntity_S()
protected override bool PrepareEntity_S |
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SCR_SpawnRequestComponent |
requestComponent, |
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IEntity |
entity, |
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SCR_SpawnData |
data |
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) |
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◆ SpawnEntity_S()
protected override SCR_ESpawnResult SpawnEntity_S |
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SCR_SpawnRequestComponent |
requestComponent, |
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notnull SCR_SpawnData |
data, |
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out IEntity |
spawnedEntity |
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) |
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◆ ValidateData_S()
protected override bool ValidateData_S |
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SCR_SpawnRequestComponent |
requestComponent, |
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SCR_SpawnData |
data |
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) |
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◆ m_PlayerSpawnPointManager