Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_TerrainDef.c
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1
enum
ETerrainType
2
{
3
MEADOW_GRASS_SHORT
,
4
MEADOW_GRASS_TALL
,
5
FOREST_CONIFER
,
6
FOREST_LEAFY
,
7
CROPFIELD
,
8
CONCRETE
,
9
OCEAN
,
10
POND
,
11
POND_SMALL
12
}
13
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[
BaseContainerProps
()]
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class
SCR_TerrainDef
16
{
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[
Attribute
(
"0"
, UIWidgets.EditBox,
""
)]
18
int
m_iRangeMin;
19
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[
Attribute
(
"0"
, UIWidgets.EditBox,
""
)]
21
int
m_iRangeMax;
22
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[
Attribute
(
"0"
, uiwidget: UIWidgets.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
ETerrainType
))]
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ETerrainType
m_eTerrainType;
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}
FOREST_CONIFER
FOREST_CONIFER
Definition:
SCR_TerrainDef.c:4
BaseContainerProps
enum ETerrainType BaseContainerProps()] class SCR_TerrainDef
Definition:
SCR_TerrainDef.c:14
ETerrainType
ETerrainType
Definition:
SCR_TerrainDef.c:1
CROPFIELD
CROPFIELD
Definition:
SCR_TerrainDef.c:6
POND
POND
Definition:
SCR_TerrainDef.c:9
CONCRETE
CONCRETE
Definition:
SCR_TerrainDef.c:7
POND_SMALL
POND_SMALL
Definition:
SCR_TerrainDef.c:11
Attribute
typedef Attribute
Post-process effect of scripted camera.
OCEAN
OCEAN
Definition:
SCR_TerrainDef.c:8
FOREST_LEAFY
FOREST_LEAFY
Definition:
SCR_TerrainDef.c:5
MEADOW_GRASS_TALL
MEADOW_GRASS_TALL
Definition:
SCR_TerrainDef.c:3
MEADOW_GRASS_SHORT
MEADOW_GRASS_SHORT
Definition:
SCR_TerrainDef.c:2
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
AmbientSoundsComponent
SCR_TerrainDef.c
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