Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_TutorialConflictCapture11.c
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1 [EntityEditorProps(insertable: false)]
3 {
4 };
5 
6 //------------------------------------------------------------------------------------------------
8 {
9  IEntity m_MHQ, m_WP;
10  //------------------------------------------------------------------------------------------------
11  override protected void Setup()
12  {
13  m_fWaypointCompletionRadius = 10;
14  RegisterWaypoint("WP_CONFLICT_SEIZING_2");
15 
16  SCR_HintManagerComponent.HideHint();
17  SCR_HintManagerComponent.ClearLatestHint();
18  PlaySoundSystem("Conflict_MoveMHQ", true);
19  HintOnVoiceOver();
20 
21  m_MHQ = GetGame().GetWorld().FindEntityByName("MobileHQ");
22  }
23 
24  //------------------------------------------------------------------------------------------------
25  override protected bool GetIsFinished()
26  {
27  if (!m_WP)
28  m_WP = GetGame().GetWorld().FindEntityByName("WP_CONFLICT_SEIZING_2");
29 
30  return vector.DistanceSq(m_MHQ.GetOrigin(), m_WP.GetOrigin()) <= 100;
31  }
32 };
SCR_BaseCampaignTutorialArlandStage
Definition: SCR_BaseCampaignTutorialArlandStage.c:7
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition: SCR_AmbientSoundsComponent.c:12
GetGame
ArmaReforgerScripted GetGame()
Definition: game.c:1424
SCR_TutorialConflictCapture11Class
Definition: SCR_TutorialConflictCapture11.c:2
SCR_BaseCampaignTutorialArlandStageClass
Definition: SCR_BaseCampaignTutorialArlandStage.c:2
SCR_TutorialConflictCapture11
Definition: SCR_TutorialConflictCapture11.c:7