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SCR_WeaponInfoWidgets.c
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1 // Autogenerated by the Generate Class from Layout plugin, version 0.3.0
2 // Layout file: UI/layouts/HUD/WeaponInfo/WeaponInfo.layout
3 
5 {
6  static const ResourceName s_sLayout = "{8170DE93810F928A}UI/layouts/HUD/WeaponInfo/WeaponInfo.layout";
7  ResourceName GetLayout() { return s_sLayout; }
8 
9  VerticalLayoutWidget m_WeaponInfoPanel;
10 
11  HorizontalLayoutWidget m_Optics;
12 
13  RichTextWidget m_OpticsText;
14 
15  HorizontalLayoutWidget m_Zeroing;
16 
17  RichTextWidget m_ZeroingText;
18 
19  HorizontalLayoutWidget m_AmmoType;
20 
21  RichTextWidget m_AmmoTypeText;
22 
23  OverlayWidget m_AmmoType_Sniper;
24 
25  OverlayWidget m_AmmoType_Incendiary;
26 
27  OverlayWidget m_AmmoType_Smoke;
28 
29  OverlayWidget m_AmmoType_Frag;
30 
31  OverlayWidget m_AmmoType_HEAT;
32 
33  OverlayWidget m_AmmoType_HE;
34 
35  OverlayWidget m_AmmoType_AP;
36 
37  OverlayWidget m_AmmoType_FMJ;
38 
39  OverlayWidget m_AmmoType_Tracer;
40 
41  HorizontalLayoutWidget m_Main;
42 
43  OverlayWidget m_Firemode;
44 
45  ImageWidget m_FiremodeGlow;
46 
47  ImageWidget m_FiremodeIcon;
48 
49  OverlayWidget m_MagazineIndicator;
50 
51  ImageWidget m_MagazineGlow;
52 
53  ImageWidget m_MagazineBackground;
54 
55  ImageWidget m_MagazineOutline;
56 
57  ImageWidget m_MagazineProgress;
58 
59  ImageWidget m_ReloadBackground;
60 
61  ImageWidget m_ReloadOutline;
62 
63  SizeLayoutWidget m_MagCount;
64 
65  RichTextWidget m_MagCountText;
66 
67  HorizontalLayoutWidget m_WeaponNameAndCaliber;
68 
69  RichTextWidget m_Caliber;
70 
71  RichTextWidget m_WeaponName;
72 
73  bool Init(Widget root)
74  {
75  m_WeaponInfoPanel = VerticalLayoutWidget.Cast(root.FindAnyWidget("m_WeaponInfoPanel"));
76 
77  m_Optics = HorizontalLayoutWidget.Cast(root.FindAnyWidget("m_Optics"));
78 
79  m_OpticsText = RichTextWidget.Cast(root.FindAnyWidget("m_OpticsText"));
80 
81  m_Zeroing = HorizontalLayoutWidget.Cast(root.FindAnyWidget("m_Zeroing"));
82 
83  m_ZeroingText = RichTextWidget.Cast(root.FindAnyWidget("m_ZeroingText"));
84 
85  m_AmmoType = HorizontalLayoutWidget.Cast(root.FindAnyWidget("m_AmmoType"));
86 
87  m_AmmoTypeText = RichTextWidget.Cast(root.FindAnyWidget("m_AmmoTypeText"));
88 
89  m_AmmoType_Sniper = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_Sniper"));
90 
91  m_AmmoType_Incendiary = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_Incendiary"));
92 
93  m_AmmoType_Smoke = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_Smoke"));
94 
95  m_AmmoType_Frag = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_Frag"));
96 
97  m_AmmoType_HEAT = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_HEAT"));
98 
99  m_AmmoType_HE = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_HE"));
100 
101  m_AmmoType_AP = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_AP"));
102 
103  m_AmmoType_FMJ = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_FMJ"));
104 
105  m_AmmoType_Tracer = OverlayWidget.Cast(root.FindAnyWidget("m_AmmoType_Tracer"));
106 
107  m_Main = HorizontalLayoutWidget.Cast(root.FindAnyWidget("m_Main"));
108 
109  m_Firemode = OverlayWidget.Cast(root.FindAnyWidget("m_Firemode"));
110 
111  m_FiremodeGlow = ImageWidget.Cast(root.FindAnyWidget("m_FiremodeGlow"));
112 
113  m_FiremodeIcon = ImageWidget.Cast(root.FindAnyWidget("m_FiremodeIcon"));
114 
115  m_MagazineIndicator = OverlayWidget.Cast(root.FindAnyWidget("m_MagazineIndicator"));
116 
117  m_MagazineGlow = ImageWidget.Cast(root.FindAnyWidget("m_MagazineGlow"));
118 
119  m_MagazineBackground = ImageWidget.Cast(root.FindAnyWidget("m_MagazineBackground"));
120 
121  m_MagazineOutline = ImageWidget.Cast(root.FindAnyWidget("m_MagazineOutline"));
122 
123  m_MagazineProgress = ImageWidget.Cast(root.FindAnyWidget("m_MagazineProgress"));
124 
125  m_ReloadBackground = ImageWidget.Cast(root.FindAnyWidget("m_ReloadBackground"));
126 
127  m_ReloadOutline = ImageWidget.Cast(root.FindAnyWidget("m_ReloadOutline"));
128 
129  m_MagCount = SizeLayoutWidget.Cast(root.FindAnyWidget("m_MagCount"));
130 
131  m_MagCountText = RichTextWidget.Cast(root.FindAnyWidget("m_MagCountText"));
132 
133  m_WeaponNameAndCaliber = HorizontalLayoutWidget.Cast(root.FindAnyWidget("m_WeaponNameAndCaliber"));
134 
135  m_Caliber = RichTextWidget.Cast(root.FindAnyWidget("m_Caliber"));
136 
137  m_WeaponName = RichTextWidget.Cast(root.FindAnyWidget("m_WeaponName"));
138 
139  return true;
140  }
141 };
SCR_WeaponInfoWidgets
Definition: SCR_WeaponInfoWidgets.c:4