Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
ScriptedSightsComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
12
class
ScriptedSightsComponentClass
: SightsComponentClass
13
{
14
}
15
16
class
ScriptedSightsComponent: SightsComponent
17
{
22
event
void
OnInit
(IEntity owner);
24
event
void
OnSightADSActivated
();
30
event
void
OnSightADSPostFrame
(IEntity owner,
float
timeSlice);
32
event
void
OnSightADSDeactivated
();
34
event
float
GetADSActivationPercentageScript
() {
return
1.0; };
36
event
float
GetADSDeactivationPercentageScript
() {
return
1.0; };
37
}
38
OnInit
ScriptedSightsComponentClass SightsComponentClass OnInit(IEntity owner)
Definition:
SCR_CharacterCommandHandler_Tests.c:523
OnSightADSPostFrame
event void OnSightADSPostFrame(IEntity owner, float timeSlice)
Definition:
SCR_2DSightsComponent.c:192
OnSightADSActivated
event void OnSightADSActivated()
Called every time the sight is activated.
Definition:
SCR_2DSightsComponent.c:40
ScriptedSightsComponentClass
Definition:
ScriptedSightsComponent.c:12
GetADSActivationPercentageScript
event float GetADSActivationPercentageScript()
Called to get the ADS percentage when the sights go active.
Definition:
ScriptedSightsComponent.c:34
GetADSDeactivationPercentageScript
event float GetADSDeactivationPercentageScript()
Called to get the ADS percentage when the sights go inactive.
Definition:
ScriptedSightsComponent.c:36
OnSightADSDeactivated
event void OnSightADSDeactivated()
Called every time the sight is deactivated.
Definition:
SCR_2DSightsComponent.c:117
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Weapon
ScriptedSightsComponent.c
Generated by
1.8.17