Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
ScriptedSightsComponent.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
12 class ScriptedSightsComponentClass: SightsComponentClass
13 {
14 }
15 
16 class ScriptedSightsComponent: SightsComponent
17 {
22  event void OnInit(IEntity owner);
24  event void OnSightADSActivated();
30  event void OnSightADSPostFrame(IEntity owner, float timeSlice);
32  event void OnSightADSDeactivated();
34  event float GetADSActivationPercentageScript() { return 1.0; };
36  event float GetADSDeactivationPercentageScript() { return 1.0; };
37 }
38 
OnInit
ScriptedSightsComponentClass SightsComponentClass OnInit(IEntity owner)
Definition: SCR_CharacterCommandHandler_Tests.c:523
OnSightADSPostFrame
event void OnSightADSPostFrame(IEntity owner, float timeSlice)
Definition: SCR_2DSightsComponent.c:192
OnSightADSActivated
event void OnSightADSActivated()
Called every time the sight is activated.
Definition: SCR_2DSightsComponent.c:40
ScriptedSightsComponentClass
Definition: ScriptedSightsComponent.c:12
GetADSActivationPercentageScript
event float GetADSActivationPercentageScript()
Called to get the ADS percentage when the sights go active.
Definition: ScriptedSightsComponent.c:34
GetADSDeactivationPercentageScript
event float GetADSDeactivationPercentageScript()
Called to get the ADS percentage when the sights go inactive.
Definition: ScriptedSightsComponent.c:36
OnSightADSDeactivated
event void OnSightADSDeactivated()
Called every time the sight is deactivated.
Definition: SCR_2DSightsComponent.c:117