Arma Reforger Explorer  1.1.0.42
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SpectateTargetComponent.c File Reference

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Data Structures

class  SCR_SpectateTargetComponentClass
 

Functions

IEntity GetEntity ()
 
bool IsAlive ()
 
void SCR_SpectateTargetComponent (IEntityComponentSource src, IEntity ent, IEntity parent)
 
void ~SCR_SpectateTargetComponent ()
 

Variables

SCR_SpectateTargetComponentClass s_aSpectateTargets = null
 
private DamageManagerComponent m_DamageManagerComponent = null
 
private IEntity m_Entity = null
 

Function Documentation

◆ GetEntity()

IEntity GetEntity ( )
Returns
the entity to which this component is attached.

Definition at line 16 of file SpectateTargetComponent.c.

◆ IsAlive()

bool IsAlive ( )
Returns
true if unit is alive or has no damage component attached. Returns false otherwise.

Definition at line 23 of file SpectateTargetComponent.c.

◆ SCR_SpectateTargetComponent()

void SCR_SpectateTargetComponent ( IEntityComponentSource  src,
IEntity  ent,
IEntity  parent 
)
Parameters
[in]src
[in]ent
[in]parent

Definition at line 99 of file SpectateTargetComponent.c.

◆ ~SCR_SpectateTargetComponent()

Definition at line 112 of file SpectateTargetComponent.c.

Variable Documentation

◆ m_DamageManagerComponent

private DamageManagerComponent m_DamageManagerComponent = null

Definition at line 11 of file SpectateTargetComponent.c.

◆ m_Entity

private IEntity m_Entity = null

Definition at line 12 of file SpectateTargetComponent.c.

◆ s_aSpectateTargets

SCR_SpectateTargetComponentClass s_aSpectateTargets = null