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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | VehicleControllerComponentClass |
Functions | |
| ScriptInvokerVoid | GetOnEngineStart () |
| Invoker for the Engine Started event. | |
| ScriptInvokerVoid | GetOnEngineStop () |
| Invoker for the Engine Stopped event. | |
| SCR_VehicleDamageManagerComponent | GetDamageManager () |
| bool | IsStarterFunctional () |
| Return if engine starter is functional. | |
| void | OnDestroyed (IEntity ent) |
| void | OnCompartmentEntered (IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID) |
| void | OnCompartmentLeft (IEntity vehicle, BaseCompartmentManagerComponent mgr, IEntity occupant, int managerId, int slotID) |
| override void | OnPostInit (IEntity owner) |
| Editable Mine. | |
| override void | OnDelete (IEntity owner) |
| override void | OnEngineStartBegin () |
| Gets called when the engine start routine begins (animation event). | |
| override void | OnEngineStartProgress () |
| Get called while engine starter is active. | |
| override void | OnEngineStartInterrupt () |
| Gets called when the engine start routine was interrupted. | |
| override void | OnEngineStartSuccess () |
| Gets called when the engine start routine has successfully completed. | |
| override void | OnEngineStartFail (EVehicleEngineStartFailedReason reason) |
| Gets called when the engine start routine has failed. | |
| override bool | OnBeforeEngineStart () |
| override void | OnEngineStart () |
| Is called every time the engine starts. | |
| override void | OnEngineStop () |
| Is called every time the engine stops. | |
| override bool | ValidateCanMove () |
Variables | |
| VehicleControllerComponentClass | m_OnEngineStart |
| VehicleControllerComponentClass | m_OnEngineStop |
| int | m_iOccupants |
| SCR_VehicleDamageManagerComponent | m_DamageManager |
| needed to check if engine start is even possible | |
| SCR_PowerComponent | m_PowerComponent |
| bool | m_bIsStarting |
| AudioHandle | m_iEngineStarterHandle = AudioHandle.Invalid |
| AudioHandle | m_iEngineStartHandle = AudioHandle.Invalid |
| AudioHandle | m_iEngineStopHandle = AudioHandle.Invalid |
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Definition at line 44 of file VehicleControllerComponent.c.
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Invoker for the Engine Started event.
Definition at line 25 of file VehicleControllerComponent.c.
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Invoker for the Engine Stopped event.
Definition at line 35 of file VehicleControllerComponent.c.
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Return if engine starter is functional.
Definition at line 51 of file VehicleControllerComponent.c.
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Is called every time the controller wants to start the engine.
Definition at line 229 of file VehicleControllerComponent.c.
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Definition at line 72 of file VehicleControllerComponent.c.
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Definition at line 83 of file VehicleControllerComponent.c.
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Definition at line 109 of file VehicleControllerComponent.c.
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Definition at line 64 of file VehicleControllerComponent.c.
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Is called every time the engine starts.
Definition at line 240 of file VehicleControllerComponent.c.
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Gets called when the engine start routine begins (animation event).
Definition at line 122 of file VehicleControllerComponent.c.
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Gets called when the engine start routine has failed.
Definition at line 197 of file VehicleControllerComponent.c.
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Gets called when the engine start routine was interrupted.
Definition at line 161 of file VehicleControllerComponent.c.
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Get called while engine starter is active.
Definition at line 148 of file VehicleControllerComponent.c.
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Gets called when the engine start routine has successfully completed.
Definition at line 181 of file VehicleControllerComponent.c.
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Is called every time the engine stops.
Definition at line 256 of file VehicleControllerComponent.c.
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Definition at line 282 of file VehicleControllerComponent.c.
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Definition at line 16 of file VehicleControllerComponent.c.
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needed to check if engine start is even possible
Definition at line 14 of file VehicleControllerComponent.c.
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Definition at line 19 of file VehicleControllerComponent.c.
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Definition at line 20 of file VehicleControllerComponent.c.
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Definition at line 21 of file VehicleControllerComponent.c.
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Definition at line 11 of file VehicleControllerComponent.c.
| VehicleControllerComponentClass m_OnEngineStart |
Class responsible for base game vehicle.
| VehicleControllerComponentClass m_OnEngineStop |
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Definition at line 15 of file VehicleControllerComponent.c.