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AICombatPropertiesComponent Class Reference
Inheritance diagram for AICombatPropertiesComponent:
GameComponent

Detailed Description

This component holds magazine properties for AI weapon selection. It's not instantiated on actual entities since it used prefab data. Don't try to find it on entity at run time.

Definition at line 15 of file AICombatPropertiesComponent.c.


The documentation for this class was generated from the following file: