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SCR_AvailableActionsConditionData Class Reference

Detailed Description

To prevent fetching data for each condition multiple times within a single frame, we use this container instead to pass around data where needed. TODO: Possibly reuse for other HUD needs to save some perf?

Definition at line 5 of file SCR_AvailableActionsConditionData.c.


The documentation for this class was generated from the following file: