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SCR_NotificationPlayer Class Reference
Inheritance diagram for SCR_NotificationPlayer:
SCR_NotificationDisplayData SCR_NotificationOnKillfeedChanged SCR_NotificationPlayerAndEntityCallsign SCR_NotificationPlayerAndFaction SCR_NotificationPlayerAndGroupName SCR_NotificationPlayerAndLocation SCR_NotificationPlayerAndNumber SCR_NotificationPlayerBanned SCR_NotificationPlayerKicked SCR_NotificationWeatherChanged SCR_NotificationWindChanged

Detailed Description

Notification Player Displays a notification: %1 = PlayerID name SCR_NotificationData: m_iParam1 = PlayerID Can be used for: Player (m_iParam1) requests something Can be used for: Player (m_iParam1) dies (ENotificationSetPositionData = AUTO_SET_POSITION_ONCE) Can be used for: Player (m_iParam1) pings at position(ENotificationSetPositionData = NEVER_AUTO_SET_POSITION, SCR_NotificationData.SetPosition() to ping location)

Definition at line 10 of file SCR_NotificationPlayer.c.


The documentation for this class was generated from the following file: