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SCR_SoundManagerEntity Class Reference
Inheritance diagram for SCR_SoundManagerEntity:

Detailed Description

SCR_SoundManagerEntity is created for playing simple one-shot sounds without need of SoundComponent on given entity. SCR_SoundManagerEntity is not present on console app. If functions in SCR_SoundManagerEntity are enough for given sound, prioritize it befor adding SoundComponent on the entity. If entity already has SoundComponent because of some other sound, do not use SCR_SoundManagerEntity. Do not use SCR_SoundManagerEntity for UI sounds. Do not use SCR_SoundManagerEntity for managing looped sounds. Looped sounds always need SoundComponent to work properly Signals for given sound can be set only befor the playback and is not possible to update them during the sound playback.

Definition at line 17 of file SCR_SoundManagerEntity.c.


The documentation for this class was generated from the following file: