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SCR_SpawnArea Class Reference
Inheritance diagram for SCR_SpawnArea:

Detailed Description

Spawn area is a trigger entity that provides callback and API in regards to enemy characters entering and/or leaving the area. Characters must be assigned to a faction to be recognized by this area. In addition, the area itself must have periodic update enabled, otherwise callbacks might not be raised.

Definition at line 23 of file SCR_SpawnArea.c.


The documentation for this class was generated from the following file: