Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Core

Data Structures

class  Achievements
 
class  BallisticInfo
 
class  ChimeraWorld
 
class  GameMaterial
 
class  ParticleEffectInfo
 
class  PrefabListClass
 
class  SoundInfo
 

Enumerations

enum  AchievementId {
  COMBAT_HYGIENE, NUTCRACKER, ONE_TO_WATCH, MAJOR_PROMOTION,
  TRUCKER_JOE, CLEAN_SWEEP, PAPER_PUSHER, SWEAT_SAVES_BLOOD,
  TRUE_GRIT, MINED_OUT, HELPING_HAND, ARMY_OF_ONE,
  BATTLEFIELD_ANGEL, IVORY_TICKLER, PIPING_UP, COMBAT_HYGIENE,
  NUTCRACKER, ONE_TO_WATCH, MAJOR_PROMOTION, TRUCKER_JOE,
  CLEAN_SWEEP, PAPER_PUSHER, SWEAT_SAVES_BLOOD, TRUE_GRIT,
  MINED_OUT, HELPING_HAND, ARMY_OF_ONE, BATTLEFIELD_ANGEL,
  IVORY_TICKLER, PIPING_UP
}
 
enum  AchievementId {
  COMBAT_HYGIENE, NUTCRACKER, ONE_TO_WATCH, MAJOR_PROMOTION,
  TRUCKER_JOE, CLEAN_SWEEP, PAPER_PUSHER, SWEAT_SAVES_BLOOD,
  TRUE_GRIT, MINED_OUT, HELPING_HAND, ARMY_OF_ONE,
  BATTLEFIELD_ANGEL, IVORY_TICKLER, PIPING_UP, COMBAT_HYGIENE,
  NUTCRACKER, ONE_TO_WATCH, MAJOR_PROMOTION, TRUCKER_JOE,
  CLEAN_SWEEP, PAPER_PUSHER, SWEAT_SAVES_BLOOD, TRUE_GRIT,
  MINED_OUT, HELPING_HAND, ARMY_OF_ONE, BATTLEFIELD_ANGEL,
  IVORY_TICKLER, PIPING_UP
}
 
enum  AchievementStatId {
  VEHICLES_DESTROYED, ENEMIES_NEUTRALIZED, PLAYER_KILLED, MINES_PLACED,
  MEDICAL_ASSISTS, VEHICLES_DESTROYED, ENEMIES_NEUTRALIZED, PLAYER_KILLED,
  MINES_PLACED, MEDICAL_ASSISTS
}
 
enum  AchievementStatId {
  VEHICLES_DESTROYED, ENEMIES_NEUTRALIZED, PLAYER_KILLED, MINES_PLACED,
  MEDICAL_ASSISTS, VEHICLES_DESTROYED, ENEMIES_NEUTRALIZED, PLAYER_KILLED,
  MINES_PLACED, MEDICAL_ASSISTS
}
 

Functions

PrefabListClass ScriptComponentClass RegisterPrefab (ResourceName resource, bool onlyClient)
 

Detailed Description

Enumeration Type Documentation

◆ AchievementId [1/2]

Enumerator
COMBAT_HYGIENE 
NUTCRACKER 
ONE_TO_WATCH 
MAJOR_PROMOTION 
TRUCKER_JOE 
CLEAN_SWEEP 
PAPER_PUSHER 
SWEAT_SAVES_BLOOD 
TRUE_GRIT 
MINED_OUT 
HELPING_HAND 
ARMY_OF_ONE 
BATTLEFIELD_ANGEL 
IVORY_TICKLER 
PIPING_UP 
COMBAT_HYGIENE 
NUTCRACKER 
ONE_TO_WATCH 
MAJOR_PROMOTION 
TRUCKER_JOE 
CLEAN_SWEEP 
PAPER_PUSHER 
SWEAT_SAVES_BLOOD 
TRUE_GRIT 
MINED_OUT 
HELPING_HAND 
ARMY_OF_ONE 
BATTLEFIELD_ANGEL 
IVORY_TICKLER 
PIPING_UP 

Definition at line 12 of file AchievementId.c.

◆ AchievementId [2/2]

Enumerator
COMBAT_HYGIENE 
NUTCRACKER 
ONE_TO_WATCH 
MAJOR_PROMOTION 
TRUCKER_JOE 
CLEAN_SWEEP 
PAPER_PUSHER 
SWEAT_SAVES_BLOOD 
TRUE_GRIT 
MINED_OUT 
HELPING_HAND 
ARMY_OF_ONE 
BATTLEFIELD_ANGEL 
IVORY_TICKLER 
PIPING_UP 
COMBAT_HYGIENE 
NUTCRACKER 
ONE_TO_WATCH 
MAJOR_PROMOTION 
TRUCKER_JOE 
CLEAN_SWEEP 
PAPER_PUSHER 
SWEAT_SAVES_BLOOD 
TRUE_GRIT 
MINED_OUT 
HELPING_HAND 
ARMY_OF_ONE 
BATTLEFIELD_ANGEL 
IVORY_TICKLER 
PIPING_UP 

Definition at line 12 of file AchievementId.c.

◆ AchievementStatId [1/2]

Enumerator
VEHICLES_DESTROYED 
ENEMIES_NEUTRALIZED 
PLAYER_KILLED 
MINES_PLACED 
MEDICAL_ASSISTS 
VEHICLES_DESTROYED 
ENEMIES_NEUTRALIZED 
PLAYER_KILLED 
MINES_PLACED 
MEDICAL_ASSISTS 

Definition at line 12 of file AchievementStatId.c.

◆ AchievementStatId [2/2]

Enumerator
VEHICLES_DESTROYED 
ENEMIES_NEUTRALIZED 
PLAYER_KILLED 
MINES_PLACED 
MEDICAL_ASSISTS 
VEHICLES_DESTROYED 
ENEMIES_NEUTRALIZED 
PLAYER_KILLED 
MINES_PLACED 
MEDICAL_ASSISTS 

Definition at line 12 of file AchievementStatId.c.

Function Documentation

◆ RegisterPrefab()

PrefabListClass ScriptComponentClass RegisterPrefab ( ResourceName  resource,
bool  onlyClient 
)