Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | BaseChatEntityClass |
class | BaseGameEntityClass |
class | DestructibleEntity |
class | DestructibleEntityClass |
class | DestructionManagerClass |
class | EntityUtils |
class | GameEntityClass |
class | HitRegistrationManagerClass |
class | MusicManagerClass |
class | PowerlineEntityClass |
Represents a single segment of power line grid between two power poles. More... | |
class | PowerPoleEntityClass |
class | RadioManagerEntityClass |
class | RegionalDestructionManagerClass |
class | SoundWorldClass |
class | TurretClass |
class | VehiclePartPanelClass |
class | VehiclePartRotorClass |
Functions | |
BaseChatEntityClass GenericEntityClass | GetChannelsCount () |
proto external string | GetChannelName (int channelId) |
proto external BaseChatChannel | GetChannel (int channelId) |
proto external PrivateMessageChannel | GetWhisperChannel () |
proto external BaseChatChannel | GetDefaultChannel () |
proto external BaseChatChannelStyle | GetStyle () |
BaseGameEntityClass GenericEntityClass | Teleport (vector mat[4]) |
proto external RplComponent | GetRplComponent () |
Returns the replication component associated to this entity. More... | |
proto external bool | GetAncestorToLocalTransform (IEntity ancestor, out vector result[4]) |
proto external bool | GetLocalToAncestorTransform (IEntity ancestor, out vector result[4]) |
HitRegistrationManagerClass GenericEntityClass | GetProxyBufferingLatency () |
Returns the desired buffering delay of world and bone positions that are received from the server. More... | |
MusicManagerClass GenericEntityClass | Play (string musicName) |
'Forces' a sound to play without taking into account the automated evaluation process More... | |
proto external void | Stop (string musicName) |
Stops either a specific Music that is playing by name OR stops whatever is currently playing (when the string is empty) More... | |
proto external void | MuteCategory (MusicCategory musicCategory, bool mute, bool stopNow) |
(Un)Mutes a category locally. Does not influence any categories muted from server side More... | |
proto external void | RequestServerMuteCategory (MusicCategory musicCategory, bool mute) |
Requests server (from any client) to mute a category on the server, this muted category is seperated from your own (locally) muted categories. More... | |
proto external bool | ServerIsCategoryMuted (MusicCategory musicCategory) |
Checks whether a given category is muted by the server (game master) More... | |
proto external void | SetManagerSignals () |
Sets default used MusicManager signals. More... | |
proto external int | GetSignalIndex (string name) |
Get index for signal name. Return -1 if signal not found. More... | |
proto external void | SetSignalValue (int index, float value) |
Set signal value by 'index'. Index is obtained by GetSignalIndex method. More... | |
proto external void | SetSignalValueStr (string signal, float value) |
Set signal value by signal name. More... | |
RadioManagerEntityClass GenericEntityClass | GetTransceiversInRange (vector position, float range, out notnull array< BaseTransceiver > tsvList) |
SoundWorldClass GenericEntityClass | GetMapValuesAtPos (vector pos, out float sea, out float forest, out float city, out float meadow) |
proto void | GetMapValuesAdvAtPos (vector pos, out float river, out float riverSlope, out float lake, out float coast) |
proto void | CalculateInterirorAt (vector pos, InteriorRequestCallback callback) |
Variables | |
VehiclePartPanelClass | m_fMaterialVariable = 0 |
Read-only variable filled from code, used to animate material. More... | |
proto void CalculateInterirorAt | ( | vector | pos, |
InteriorRequestCallback | callback | ||
) |
proto external bool GetAncestorToLocalTransform | ( | IEntity | ancestor, |
out vector | result[4] | ||
) |
Returns a matrix that transforms a point in ancestor-space to local-space.
ancestor | The Entity whose space is the source of the transformation. Can't be null. | |
[out] | outResult | The output matrix transformation. |
proto external BaseChatChannel GetChannel | ( | int | channelId | ) |
[channelId] | Channel ID indexed from 0. |
proto external string GetChannelName | ( | int | channelId | ) |
[channelId] | Defined by BaseChatEntity. Indexed from 0. |
BaseChatEntityClass GenericEntityClass GetChannelsCount | ( | ) |
proto external BaseChatChannel GetDefaultChannel | ( | ) |
proto external bool GetLocalToAncestorTransform | ( | IEntity | ancestor, |
out vector | result[4] | ||
) |
Returns a matrix that transforms a point in local-space to ancestor-space.
ancestor | The Entity whose space is the target of the transformation. Can't be null. | |
[out] | outResult | The output matrix transformation. |
proto void GetMapValuesAdvAtPos | ( | vector | pos, |
out float | river, | ||
out float | riverSlope, | ||
out float | lake, | ||
out float | coast | ||
) |
SoundWorldClass GenericEntityClass GetMapValuesAtPos | ( | vector | pos, |
out float | sea, | ||
out float | forest, | ||
out float | city, | ||
out float | meadow | ||
) |
HitRegistrationManagerClass GenericEntityClass GetProxyBufferingLatency | ( | ) |
Returns the desired buffering delay of world and bone positions that are received from the server.
proto external RplComponent GetRplComponent | ( | ) |
Returns the replication component associated to this entity.
Definition at line 200 of file SCR_RespawnComponent.c.
proto external int GetSignalIndex | ( | string | name | ) |
Get index for signal name. Return -1 if signal not found.
proto external BaseChatChannelStyle GetStyle | ( | ) |
RadioManagerEntityClass GenericEntityClass GetTransceiversInRange | ( | vector | position, |
float | range, | ||
out notnull array< BaseTransceiver > | tsvList | ||
) |
Gets all transceivers in given range that are in power ON state.
[in] | range | Range in meters |
[out] | tsvList | Fresh list of BaseTransceivers in range |
proto external PrivateMessageChannel GetWhisperChannel | ( | ) |
proto external void MuteCategory | ( | MusicCategory | musicCategory, |
bool | mute, | ||
bool | stopNow | ||
) |
(Un)Mutes a category locally. Does not influence any categories muted from server side
MusicManagerClass GenericEntityClass Play | ( | string | musicName | ) |
'Forces' a sound to play without taking into account the automated evaluation process
proto external void RequestServerMuteCategory | ( | MusicCategory | musicCategory, |
bool | mute | ||
) |
Requests server (from any client) to mute a category on the server, this muted category is seperated from your own (locally) muted categories.
proto external bool ServerIsCategoryMuted | ( | MusicCategory | musicCategory | ) |
Checks whether a given category is muted by the server (game master)
proto external void SetManagerSignals | ( | ) |
Sets default used MusicManager signals.
proto external void SetSignalValue | ( | int | index, |
float | value | ||
) |
Set signal value by 'index'. Index is obtained by GetSignalIndex method.
proto external void SetSignalValueStr | ( | string | signal, |
float | value | ||
) |
Set signal value by signal name.
proto external void Stop | ( | string | musicName | ) |
Stops either a specific Music that is playing by name OR stops whatever is currently playing (when the string is empty)
BaseGameEntityClass GenericEntityClass Teleport | ( | vector | mat[4] | ) |
Teleport the entity to a coordinate
mat | The matrix used for the teleportation |
VehiclePartPanelClass m_fMaterialVariable = 0 |
Read-only variable filled from code, used to animate material.