![]() |
Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Classes | |
| class | SCR_BaseDebrisSmallEntityClass |
Macros | |
| #define | DEBUG |
| #define | ENABLE_BASE_DESTRUCTION |
Functions | |
| bool | IsGamePlaying () |
| override void | EOnFrame (IEntity owner, float timeSlice) |
| void | DeleteDebris () |
| Delete debris - unregisters it from the list and makes it scale down and delete. | |
| void | SCR_BaseDebrisSmallEntity (IEntitySource src, IEntity parent) |
Variables | |
| SCR_BaseDebrisSmallEntityClass | m_bDelete = false |
| Whether this debris has reached end of its lifetime and should be deleted. | |
| float | m_fLifeTime |
| The lifetime in seconds. | |
| float | m_fAgeTime |
| Entity age in seconds. After this time is bigger thatn m_fLifeTime, debris will despawn. | |
| DEBUG |
Definition at line 1 of file BaseDebrisSmallEntity.c.
| #define ENABLE_BASE_DESTRUCTION |
Definition at line 2 of file BaseDebrisSmallEntity.c.
|
protected |
Delete debris - unregisters it from the list and makes it scale down and delete.
Definition at line 120 of file BaseDebrisSmallEntity.c.
Definition at line 65 of file BaseDebrisSmallEntity.c.
|
protected |
Get whether game is in play state or not.
Definition at line 51 of file BaseDebrisSmallEntity.c.
|
protected |
Definition at line 127 of file BaseDebrisSmallEntity.c.
| SCR_BaseDebrisSmallEntityClass m_bDelete = false |
Whether this debris has reached end of its lifetime and should be deleted.
Entity used to represent small debris in the world. Is managed automatically and will never allow the user to exceed the specified maximum amount. If new spawn is requested, priority is evaluated. If the new debris has higher priority than any of the debris spawned before, it will be replaced by the new one.
| float m_fAgeTime |
Entity age in seconds. After this time is bigger thatn m_fLifeTime, debris will despawn.
Definition at line 23 of file BaseDebrisSmallEntity.c.
| float m_fLifeTime |
The lifetime in seconds.
Definition at line 20 of file BaseDebrisSmallEntity.c.