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BaseInfoDisplay.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
BaseInfoDisplay
:
ScriptAndConfig
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{
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proto external
GenericComponent
FindComponentInParentContainer(
typename
typeName);
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// callbacks
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event
protected
void
OnInit
(
IEntity
owner);
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event
protected
void
UpdateValues
(
IEntity
owner,
float
timeSlice);
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event
protected
void
OnStartDraw
(
IEntity
owner);
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event
protected
void
OnStopDraw
(
IEntity
owner);
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}
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BaseInfoDisplay
Definition
BaseInfoDisplay.c:13
BaseInfoDisplay::OnStartDraw
void OnStartDraw(IEntity owner)
BaseInfoDisplay::OnStopDraw
void OnStopDraw(IEntity owner)
BaseInfoDisplay::UpdateValues
void UpdateValues(IEntity owner, float timeSlice)
BaseInfoDisplay::OnInit
void OnInit(IEntity owner)
GenericComponent
Definition
GenericComponent.c:13
IEntity
Definition
IEntity.c:13
ScriptAndConfig
Definition
Types.c:124
scripts
Game
generated
UI
HUD
BaseInfoDisplay.c
Generated by
1.17.0