Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ScriptAndConfig Class Reference
Inheritance diagram for ScriptAndConfig:
AIActionBase AIActionBase AIExtraMoveParams AIExtraMoveParams AIFormationDefinition AIFormationDefinition AIMessage AIMessage AIWeaponTargetSelector AIWeaponTargetSelector AnimationIKTargetInfo AnimationIKTargetInfo AttachPoint AudioSourceConfig AudioSourceConfig BallisticGenerationConfig BallisticGenerationConfig BallisticTable BallisticTable BallisticTableArray BallisticTableArray BaseAimPoint BaseAimPoint BaseAttachmentType BaseAttachmentType BaseChatChannel BaseChatChannel BaseChatChannelStyle BaseChatChannelStyle BaseCollimatorReticleColor BaseCollimatorReticleColor BaseCollimatorReticleInfo BaseCollimatorReticleInfo BaseCompartmentDoor BaseContainerObject BaseContainerObject BaseDamageAreaShape BaseDamageAreaShape BaseDamageEffect BaseDamageEffect BaseDecoratorTest BaseDecoratorTest BaseDestructionPhase BaseDestructionPhase BaseDialogueInterface BaseDialogueInterface BaseEventHandler BaseEventHandler BaseExplosionDamage BaseExplosionDamage BaseFireMode BaseFireMode BaseFuelNode BaseFuelNode BaseInfoDisplay BaseInfoDisplay BaseItemAttributeData BaseItemAttributeData BaseLightSlot BaseProjectileEffect BaseProjectileEffect BaseRadioMessage BaseRadioMessage BaseSelectionMenu BaseSelectionMenu BaseSelectionMenuEntry BaseSelectionMenuEntry BaseSensor BaseSensor BaseSlotMapping BaseTarget BaseTarget BaseTransceiver BaseTransceiver BaseUserAction BaseUserAction BaseWeaponAimModifier BaseWeaponAimModifier BaseZeroingGenerator BehaviorTree BehaviorTree ButtonTexture ButtonTexture CharacterFSMState CharacterFSMState CharacterSimStrategy CharacterSimStrategy CinematicTrackBase CinematicTrackModifier CompartmentAccessibilityContext CompartmentAccessibilityContext DamageArea DamageArea DamageEffectEvaluator DestructibleDebris DestructibleDebris DestructionHeatmapEntry DestructionHeatmapEntry DestructionHeatmapRegion DestructionHeatmapRegion DialogueBaseElement DialogueBaseElement DialogueGlobalData DialogueGlobalData DialogueSpeaker DialogueSpeaker DialogueVariableMappingObject DialogueVariableMappingObject DistanceParticleEffect DistanceParticleEffect DotDamageEffectTimerToken DotDamageEffectTimerToken EventProvider EventProvider ExtBaseCompartmentSlot ExtBaseCompartmentSlot Faction Faction FactionIdentity FactionIdentity FlattenGrassParametersObject FlattenGrassParametersObject GamepadEffect GamepadEffect GarbageSystemConfig GarbageSystemConfig GraphNode GraphNode GraphNodeConnectionBase GraphNodeConnectionBase GraphNodeScene GraphNodeScene HidingCloth HidingCloth HitZone HitZone HitZoneReplicationContext Identity Identity IdentityBodyMesh IdentityBodyMesh InputButtonLayoutConfig InputButtonLayoutConfig InputButtonLayoutEntry InputButtonLayoutEntry InputButtonState InputButtonState InputButtonStyle InputButtonStyle InputMappingKeyData ItemAttributeCollection ItemAttributeCollection LocalWeatherSituation LocalWeatherSituation MagazineConfig MagazineConfig MeshConfig MeshConfig MeshObjectVolumeCalculator MeshObjectVolumeCalculator MeshesVisibilitySwitchConfig MeshesVisibilitySwitchConfig MissionHeader MissionHeader ModuleGameSettings MultiSlotConfiguration MultiSlotConfiguration Music Music Node Node NodePortsContainer NodePortsContainer PawnEntityController PersistenceBundle PersistenceBundle PersistenceBundler PersistenceBundler PersistenceCollection PersistenceCollection PersistenceConfig PersistenceConfig PersistenceConfigRule PersistenceConfigRule PersistenceDatabase PersistenceDatabase PersistenceSerializerBase PersistenceSerializerBase PersistenceStorageBase PersistenceStorageBase PersistenceSystemConfig PersistenceSystemConfig PersistentState PersistentState PointInfo PrefabFilter PrefabFilter PreloadEntry PreloadEntry RecoilData RecoilData SCR_AdditionalDeployablePart SCR_BallisticData SCR_BaseDataPageConfig SCR_BaseHitZoneSelector SCR_BoundsPosition SCR_CacheTerrainConfig SCR_DeployMenuBaseScreenLayout SCR_DeployableSurfaceValidation SCR_DeployableVariantContainer SCR_FactionLimit SCR_HealthAndBurn SCR_QRFSpawnSafeZone SCR_QRFTypeMaxDistance SCR_RepairConfig SCR_RequiredDeployablePart SCR_ResourceActor SCR_ScenarioFrameworkDebug SCR_ScenarioFrameworkDebugArea SCR_ScenarioFrameworkMarkerType SCR_TaskExecutor SCR_WeaponBlastEffect ScriptCharacterCommandMoveSettings ScriptCharacterCommandMoveSettings ScriptStringTableItem ScriptValue ScriptValue ScriptedWidgetTooltip SerializationContext SerializationContext ShapePointDataScriptBase SightRangeInfo SightRangeInfo SightsFOVInfo SlotBoneMappingObject SlotBoneMappingObject SndBaseModule SndBaseModule SocialIdentity SocialIdentity SoundIdentity SoundIdentity SubDistanceParticleEffect SubDistanceParticleEffect UIInfo UIInfo UserActionContext UserActionContext VehicleWheelSound VehicleWheelSound VisualIdentity VisualIdentity WeaponsGroup WeaponsGroup WeatherFogPattern WeatherLightningPattern WeatherRainPattern WeatherState WeatherStateMachine WeatherTransition WeatherVariant WeatherWindPattern ZeroingMarkInfo ZeroingMarkInfo

Detailed Description

Base class for classes which combine enf::Class and enf::BaseClass (in C++). All its inherited classes present in script will be automatically registered as config classes.

Definition at line 123 of file Types.c.


The documentation for this class was generated from the following file: