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BaseSelectionMenuEntry.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
BaseSelectionMenuEntry
:
ScriptAndConfig
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{
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proto external
bool
CanBeShown(
IEntity
user,
BaseSelectionMenu
sourceMenu);
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proto external
bool
CanBePerformed(
IEntity
user,
BaseSelectionMenu
sourceMenu);
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proto external
void
Perform(
IEntity
user,
BaseSelectionMenu
sourceMenu);
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proto external
string
GetEntryName();
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proto external
string
GetEntryDescription();
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proto external
string
GetEntryIconPath();
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proto external
UIInfo
GetUIInfo
();
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}
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GetUIInfo
SCR_UIInfo GetUIInfo()
Definition
SCR_EditableEntityCampaignBuildingModeLabelSetting.c:27
BaseSelectionMenuEntry
Definition
BaseSelectionMenuEntry.c:13
BaseSelectionMenu
Definition
BaseSelectionMenu.c:13
IEntity
Definition
IEntity.c:13
ScriptAndConfig
Definition
Types.c:124
UIInfo
UIInfo - allows to define UI elements.
Definition
UIInfo.c:14
scripts
Game
generated
UI
HUD
SelectionMenu
BaseSelectionMenuEntry.c
Generated by
1.17.0