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CanvasWidget.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
12
sealed
class
CanvasWidget
:
CanvasWidgetBase
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{
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proto external
void
SetDrawCommands(array<ref CanvasWidgetCommand> drawCommands);
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static
proto ref
SharedItemRef
LoadTexture(
ResourceName
resource);
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proto ref ImageDrawCommand CreateCommandFromImageSet(
ResourceName
resource,
string
imageName,
vector
size
);
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proto
void
TessellateEllipse(
vector
center,
vector
radius,
int
segmentCount, out notnull array<float> vertices);
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proto
void
TessellateCircle(
vector
center,
float
radius,
int
segmentCount, out notnull array<float> vertices);
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proto
void
TessellateRoundedRectangle(
vector
mins,
vector
maxs,
float
cornerRadius,
int
cornerSegments,
RectangleCorner
roundedCorners, out notnull array<float> vertices);
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}
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size
int size
Definition
PrefabImporter.c:35
RectangleCorner
RectangleCorner
BitFlag enum to represent each corner of a rectangle.
Definition
RectangleCorner.c:9
CanvasWidgetBase
Definition
CanvasWidgetBase.c:16
CanvasWidget
Definition
CanvasWidget.c:13
ResourceName
Definition
ResourceName.c:13
SharedItemRef
Definition
SharedItemRef.c:13
vector
Definition
vector.c:13
scripts
Core
generated
UI
CanvasWidget.c
Generated by
1.17.0